As usual, here is the full list of changes since the last official Zandronum beta build, i.e. 130317-1940:
Code: Select all
changeset: 3642:c2ab22954839
user: Torr Samaho
When trying to start a new game from the menu while connected to a server and more than one player class is available, the player is now told to disconnect first instead of being automatically disconnected immediately.
changeset: 3643:841d1b2187ed
user: Braden Obrzut <admin@maniacsvault.net>
- Updated readme.
changeset: 3644:c23bb377405f
user: Braden Obrzut <admin@maniacsvault.net>
Fixed: Memory issues with skin loading that led to a crash.
changeset: 3645:dd52638121e2
user: Torr Samaho
out of sequence fix backport from GZDoom revision 1499:
- Grubber's gl-type patch.
changeset: 3646:c935ebb42fe2
user: alexey.lysiuk <alexey.lysiuk@gmail.com>
Enabled IWAD picker window on OS X.
changeset: 3647:6d11d665f5ed
user: alexey.lysiuk <alexey.lysiuk@gmail.com>
Enabled OpenGL for Apple's OS X.
changeset: 3648:44558c7aa245
user: Torr Samaho
Fixed an exploit that allowed a manipulated client to bring its player into an undefined state leading to various problems. Kudos to kgsws for finding and reporting this exploit.
changeset: 3649:65b374b80b56
user: Torr Samaho
Fix a small bug in the connection code that possibly could have been exploited by a malicious client.
changeset: 3650:3601b7eff8bc
tag: tip
user: Torr Samaho
Fixed: The OpenGL OS X patch broke cmake for all systems but OS X.