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Zandronum 3.2-alpha-240414-1910

Posted: Sun Apr 14, 2024 10:40 pm
by Kaminsky
We released a new 3.2 beta quickly to address some of the major issues reported in last week's beta:
  • Zandronum no longer crashes upon closing after playing an offline game with bots.
  • Using voice chat with noise suppression enabled doesn't crash anymore.
  • Player rows on the VoIP panel no longer turn distorted and cause the game to crash.
Alongside the crash fixes, a few other notable changes are:
  • A new ACS EVENT type: GAMEEVENT_LEVEL_INIT, which is triggered early in map initialization before anything is spawned, OPEN scripts are executed, etc.
  • A new flag to lmsspectatorsettings: "lms_spectatorvoicechat", which behaves like "lms_spectatorchat" but specifically for voice chat.
  • A server's voice chat setting can now be retrieved through the launcher protocol.
  • The list of record drivers in the voice chat options menu now updates when a driver is plugged or unplugged. A microphone test will also stop when the recording device is unplugged.
Here is the full Mercurial changelog:

Code: Select all

changeset:	14043:4d0a7c61aac3
user:		Ru5tK1ng
Added NULL check to prevent a crash on close when a bot was in game.

changeset:	14067:c844971761da
user:		Ru5tK1ng
Fixed: SpawnSpot functions would still spawn things at a spot that had been removed with thing_remove in survival (addresses 1877).

changeset:	14069:46a48845dab2
user:		Ru5tK1ng
Fixed: Spectators weren't able to use turn180 after connecting to a server or turning into a dead spectator (addresses 3490).

changeset:	14070:57d64867266f
user:		Adam Kaminski <kaminskiadam9@gmail.com>
Fixed the color of a player row on the VoIP panel not being initialized properly, which sometimes caused the client to crash.

changeset:	14071:3bb6365d2642
user:		Adam Kaminski <kaminskiadam9@gmail.com>
Renamed more RNNoise symbols to avoid clashes with Opus. Changes were manually copied from: https://gitlab.xiph.org/xiph/rnnoise/

changeset:	14072:718e14eb7bd1
user:		Sean Baggaley <sean@csnxs.uk>
Fixed startup warnings when loading a PK3 with nested WADs (addresses 4228).

changeset:	14073:ad7d035b4fb4
user:		Adam Kaminski <kaminskiadam9@gmail.com>
Replaced C-style defines with proper enumerations to define all lmsallowedweapons and lmsspectatorsettings flags.

changeset:	14074:a195a1e29239
user:		Adam Kaminski <kaminskiadam9@gmail.com>
Added a new flag to lmsspectatorsettings: "lms_spectatorvoicechat", to decide if spectators can talk with live players while a game's in progress.

changeset:	14075:88413862b6f0
user:		Jan K
Expose voice chat setting to launcher queries

changeset:	14080:f868262fd8be
user:		StrikerTheHedgefox <mossj32@gmail.com>
Added event GAMEEVENT_LEVEL_INIT, which executes early in map initialization, before things are spawned, OPEN scripts executed, etc.

changeset:	14091:f7f71df28368
user:		Adam Kaminski <kaminskiadam9@gmail.com>
The list of record drivers on the voice chat options menu now updates when a driver is plugged or unplugged. The microphone test also stops when the record driver is unplugged and gets deselected when no more drivers are connected.

changeset:	14092:fdf5f68843a5
user:		Adam Kaminski <kaminskiadam9@gmail.com>
The microphone test bar is now greyed out when it isn't selectable.
Download

Happy testing everyone!

Re: Zandronum 3.2-alpha-240414-1910

Posted: Fri Apr 19, 2024 10:26 pm
by retrokid104
Some friends of mine are having trouble with the program getting flagged by Windows Defender? Any idea what’s going on?

Re: Zandronum 3.2-alpha-240414-1910

Posted: Sat Apr 20, 2024 10:56 pm
by DynamoEater
Now when I downloaded the latest version and checked what could be triggering antivirus, a file that read as if it was explicitly made to evade windows defender protection popped up, what exactly are you trying to do?

-deleted-

Posted: Sun Jun 16, 2024 8:27 pm
by mentaluproar
-deleted-

Re: Zandronum 3.2-alpha-240414-1910

Posted: Sun Jun 23, 2024 7:03 am
by Ivan
Does this beta have the HudMessage related crash fix?

Re: Zandronum 3.2-alpha-240414-1910

Posted: Mon Jun 24, 2024 10:22 am
by Sean
Ivan wrote:
Sun Jun 23, 2024 7:03 am
Does this beta have the HudMessage related crash fix?
Assuming it's this - no, but it'll be in the next beta.