You can get the engine build from Q-Zandronum website
- Added warmup system to `teamgame` gamemodes, such as ctf, domination and skulltag. New cvars are `sv_teamgamewarmup` and `sv_teamgamecountdowntime`.
- Servers always send item target to clients when using A_SpawnItemEx.
- Changed chat input text coloring to improve visibility.
- Team chat input now says "TEAM SAY:" instead of "SAY:" to reduce confusion.
- Fixed AirWallRun ACS properties doing nothing.
- Fixed offline skirmish auto skipping intermission screen.
- Fixed an occasional crash case.
- "*crouchslide" and "*wallclimb" sounds are now played in CHAN_BODY instead of CHAN_7.