Here is the full Mercurial changelog:
Code: Select all
changeset: 10584:97ab6ee6dbb3
user: Adam Kaminski <kaminskiadam9@gmail.com>
Changed how GetCurrentGamemode returns the name of the current game mode.
changeset: 10585:05131dc588c3
user: Adam Kaminski <kaminskiadam9@gmail.com>
Make sure any changed flags belonging to "lmsallowedweapons" get printed as well.
changeset: 10586:24ddab986b50
user: Adam Kaminski <kaminskiadam9@gmail.com>
Fixed serverinfo CVars not being changed correctly if they were entered as custom parameters on the command line.
changeset: 10587:835a51291420
user: Adam Kaminski <kaminskiadam9@gmail.com>
Reduced the weapon sway by half. This should make it feel more realistic.
changeset: 10588:baedd0a98ce2
user: Adam Kaminski <kaminskiadam9@gmail.com>
Fixed the crosshair from disappearing if the player used the chasecam cheat while spectating.
changeset: 10589:17e3fbbe08d8
user: Adam Kaminski <kaminskiadam9@gmail.com>
Fixed the scoreboard not displaying the deaths column in game modes where players earn wins.
changeset: 10590:ae74fa3c316b
user: Adam Kaminski <kaminskiadam9@gmail.com>
Replaced COLUMN_POINTSASSISTS with COLUMN_ASSISTS.
changeset: 10591:7dc1a64b82f9
user: Adam Kaminski <kaminskiadam9@gmail.com>
Moved COLUMN_DEATHS so that it comes after COLUMN_KILLS.
changeset: 10592:2684d30ee6be
user: Adam Kaminski <kaminskiadam9@gmail.com>
Removed COLUMN_MEDALS, which wasn't used anywhere.
changeset: 10593:93a2d72f2a22
user: Adam Kaminski <kaminskiadam9@gmail.com>
This check should be added to DLevelScript::ThingCount too.
changeset: 10594:605f009f57b3
user: Adam Kaminski <kaminskiadam9@gmail.com>
Fixed the activator's target and master pointers in GAMEEVENT_ACTOR_DAMAGED event scripts.
changeset: 10595:ce03e486c04b
bookmark: master
tag: tip
user: Adam Kaminski <kaminskiadam9@gmail.com>
Fixed the scoreboard not displaying the correct number of columns correctly.
Happy testing!