Q-Zandronum 1.3.4

All released Zandronum builds

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geNia
Developer
Posts: 4
Joined: Wed Sep 30, 2020 7:39 pm

Q-Zandronum 1.3.4

#1

Post by geNia » Fri Feb 03, 2023 10:06 pm

Q-Zandronum 1.3.4 has been released!

You can get the engine build from Q-Zandronum website
  • Ring out death now properly displays the death message
  • Fixed LMS enabling warmup mode after every round
  • Fixed Second Jump velocity formula when moving diagonally
  • When a client joins, the server sends information about all items players carry
  • `+NOMORPHLIMITATIONS` now also keeps player velocity and pitch
  • Added `+ABSOLUTESECONDJUMP` player flag that makes second jumps set velocity instead of adding to it

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mattbratt11
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Re: Q-Zandronum 1.3.4

#2

Post by mattbratt11 » Sun Feb 05, 2023 3:08 am

Are you open to questions?
If so, I have one if you like.

Does this port run Vanilla Doom, or is this port QCDE Exclusive?
If the latter is the answer, I heard it only runs with QCDE, not vanilla.

ddtankbr23
New User
Posts: 3
Joined: Fri Apr 01, 2022 8:38 pm

Re: Q-Zandronum 1.3.4

#3

Post by ddtankbr23 » Sun Mar 05, 2023 12:34 pm

Windown Xp Support?

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