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RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 1:40 pm
by The Toxic Avenger
Oh my god it finally happened

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 2:01 pm
by Kongming
[Insert cheering here]

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 2:02 pm
by Neewbie
Image

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 2:02 pm
by ZzZombo
Congratulations! Now I can't wait for version 2.0 ;)

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 2:42 pm
by Ivan
It's about time !

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 3:22 pm
by Wirtualnosc
Image

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 3:31 pm
by Watermelon
Wirtualnosc wrote: Image
This

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 3:36 pm
by Tsukiyomaru0
So, I tell you... That changelog is very beautiful... Let me feast my eyes on it further

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 3:58 pm
by Dark Wyvern
Congrats On finishing Zandronum 1.0 finally get to play zdoom wars v2.5

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 4:00 pm
by Zakken
Yessssssss!

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 4:01 pm
by skyrimguy
Image

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 4:22 pm
by Torvald
phpBB [video]
The [video] tag is deprecated, please use the [media] tag

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 4:27 pm
by Hammerfest-
Excellence. Props too!

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 4:39 pm
by Thetis
Finally!!!!!!!!!

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 5:09 pm
by Ivan
Oh I thought this one was supposed to have FBF_NORANDOM flag for A_FireBullets ? What happened ?

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 5:19 pm
by ZzZombo
Why the new DoomSeeker still can't distinguish between Skulltag and Zandronum servers?

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 5:25 pm
by Torr Samaho
Thanks everybody! I hope you will enjoy 1.0 as much as we enjoyed making it :).
bond wrote: Did you change launcher-server/master protocols to remove "dead" Skulltag servers from list?
No, the launcher protocol is unchanged. The servers are reporting their revision to the master though. So we could easily let the master hide the Skulltag servers after everybody upgraded to Zandronum.
Ivan wrote: Oh I thought this one was supposed to have FBF_NORANDOM flag for A_FireBullets ? What happened ?
No, 1.0 was never supposed to include this. What made you think it would?

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 6:29 pm
by Eonfge
Awesome guys, this is really cool. I'll get to the FNF as quick as possible, and I hope to see all Grandvoid servers on Zandronum too very soon.

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 6:35 pm
by mr fiat
this is absolutely amazing!

RE: Zandronum 1.0

Posted: Fri Aug 24, 2012 6:57 pm
by Wartorn
Oh yeah we have a downloads page now on the main site btw: http://zandronum.com/downloads/ Enjoy.