Zandronum 1.0

Old and outdated news.
BloodyAcid
Forum Regular
Posts: 294
Joined: Sat Jun 16, 2012 7:42 pm

RE: Zandronum 1.0

#101

Post by BloodyAcid » Mon Aug 27, 2012 9:38 pm

Wooo, awesome stuff! Kudos all around, especially to the Dev team.

Danzoa
Banned
Posts: 249
Joined: Sun Jul 15, 2012 10:43 am
Location: Belgium
Banned: Permanently

RE: Zandronum 1.0

#102

Post by Danzoa » Mon Aug 27, 2012 10:34 pm

Yeah okay so, I can't find any servers at all with the latest Doomseeker and IDE, so i use an old version and changed the skulltag engine to Zandronum.exe, And when i join servers or try connecting trough Zandronum itself it keeps giving an error, http://i45.tinypic.com/24xgrvq.jpg
Image

User avatar
SyKoTiC
Forum Regular
Posts: 329
Joined: Tue Jun 05, 2012 10:20 pm
Location: Lubbock, Texas, USA

RE: Zandronum 1.0

#103

Post by SyKoTiC » Mon Aug 27, 2012 10:56 pm

I think I might start playing again just because of this amazing-ness. Great job!
Being part of this DooM/Port madness since 2006
It's No Use!

Catastrophe
Retired Staff / Community Team Member
Posts: 2559
Joined: Sat Jun 02, 2012 2:44 am

RE: Zandronum 1.0

#104

Post by Catastrophe » Mon Aug 27, 2012 11:10 pm

Danzoa wrote: Yeah okay so, I can't find any servers at all with the latest Doomseeker and IDE, so i use an old version and changed the skulltag engine to Zandronum.exe, And when i join servers or try connecting trough Zandronum itself it keeps giving an error, http://i45.tinypic.com/24xgrvq.jpg
No wonder it's been quiet lately.

Danzoa
Banned
Posts: 249
Joined: Sun Jul 15, 2012 10:43 am
Location: Belgium
Banned: Permanently

RE: Zandronum 1.0

#105

Post by Danzoa » Mon Aug 27, 2012 11:24 pm

Catastrophe wrote:
Danzoa wrote: Yeah okay so, I can't find any servers at all with the latest Doomseeker and IDE, so i use an old version and changed the skulltag engine to Zandronum.exe, And when i join servers or try connecting trough Zandronum itself it keeps giving an error, http://i45.tinypic.com/24xgrvq.jpg
No wonder it's been quiet lately.
Why do you think i'm trying to fix this rofl?
Image

User avatar
Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: Zandronum 1.0

#106

Post by Torr Samaho » Tue Aug 28, 2012 5:24 am

Danzoa wrote: And when i join servers or try connecting trough Zandronum itself it keeps giving an error, http://i45.tinypic.com/24xgrvq.jpg
That looks like a problem with your network connection. Does the same happen with 98d?

Danzoa
Banned
Posts: 249
Joined: Sun Jul 15, 2012 10:43 am
Location: Belgium
Banned: Permanently

RE: Zandronum 1.0

#107

Post by Danzoa » Tue Aug 28, 2012 10:23 pm

Torr Samaho wrote:
Danzoa wrote: And when i join servers or try connecting trough Zandronum itself it keeps giving an error, http://i45.tinypic.com/24xgrvq.jpg
That looks like a problem with your network connection. Does the same happen with 98d?
No, 98D was perfect, no troubles at all, i did sometimes randomly start spiking, even when i had 17 ping but that fixed itself.
It's only since Zandronum, even in alpha's that i got this error.
Image

DarkStone45
New User
Posts: 15
Joined: Thu Jun 07, 2012 10:50 pm
Location: New Jersey

RE: Zandronum 1.0

#108

Post by DarkStone45 » Wed Aug 29, 2012 2:57 am

Danzoa wrote:
Torr Samaho wrote:
Danzoa wrote: And when i join servers or try connecting trough Zandronum itself it keeps giving an error, http://i45.tinypic.com/24xgrvq.jpg
That looks like a problem with your network connection. Does the same happen with 98d?
No, 98D was perfect, no troubles at all, i did sometimes randomly start spiking, even when i had 17 ping but that fixed itself.
It's only since Zandronum, even in alpha's that i got this error.
Did you add Zandronum to your firewall exemption list?

User avatar
Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: Zandronum 1.0

#109

Post by Torr Samaho » Wed Aug 29, 2012 5:18 am

Danzoa wrote: No, 98D was perfect, no troubles at all, i did sometimes randomly start spiking, even when i had 17 ping but that fixed itself.
Is 98d still working properly and as DarkStone45 asked above, did you check your firewall settings?
Danzoa wrote: It's only since Zandronum, even in alpha's that i got this error.
You make it sound like you knew this before the final release of 1.0. If so, why didn't you report it?

Danzoa
Banned
Posts: 249
Joined: Sun Jul 15, 2012 10:43 am
Location: Belgium
Banned: Permanently

RE: Zandronum 1.0

#110

Post by Danzoa » Wed Aug 29, 2012 8:06 pm

Torr Samaho wrote:
Danzoa wrote: No, 98D was perfect, no troubles at all, i did sometimes randomly start spiking, even when i had 17 ping but that fixed itself.
Is 98d still working properly and as DarkStone45 asked above, did you check your firewall settings?
Danzoa wrote: It's only since Zandronum, even in alpha's that i got this error.
You make it sound like you knew this before the final release of 1.0. If so, why didn't you report it?
Yes, i added it to my firewall list, yes 98D still works perfectly, and i only tested 1 EARLY alpha, and i had that error so i thought it was a problem with my internet itself and didn't pay much attention to it, but recently when i had the same error in the 1.0 version, I started thinking it wasn't normal, and since there's nothing wrong with my connection, I have no idea what this could be.
Image

User avatar
Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: Zandronum 1.0

#111

Post by Torr Samaho » Wed Aug 29, 2012 8:17 pm

I'm still not completely convinced that this has nothing to do with your connection. If it would be a general Zandronum problem, a lot of people would have this problem. Does 98d still work if you copy skulltag.exe (along with skulltag.pk3, skulltag_data.pk3) to your Zandronum dir and rename skulltag.exe to zandronum.exe?

Danzoa
Banned
Posts: 249
Joined: Sun Jul 15, 2012 10:43 am
Location: Belgium
Banned: Permanently

RE: Zandronum 1.0

#112

Post by Danzoa » Wed Aug 29, 2012 8:43 pm

Torr Samaho wrote: I'm still not completely convinced that this has nothing to do with your connection. If it would be a general Zandronum problem, a lot of people would have this problem. Does 98d still work if you copy skulltag.exe (along with skulltag.pk3, skulltag_data.pk3) to your Zandronum dir and rename skulltag.exe to zandronum.exe?
Yeah, except i have to put a few DLL's of st in the same directory for it to start up, and also when i connect to Zandronum servers ofcourse it won't work, but it worksto connect to 98d servers.
Image

User avatar
Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: Zandronum 1.0

#113

Post by Torr Samaho » Wed Aug 29, 2012 9:12 pm

Ok, then please create a tracker ticket for this and we'll try to figure out what's going on in there.

Danzoa
Banned
Posts: 249
Joined: Sun Jul 15, 2012 10:43 am
Location: Belgium
Banned: Permanently

RE: Zandronum 1.0

#114

Post by Danzoa » Wed Aug 29, 2012 9:15 pm

Torr Samaho wrote: Ok, then please create a tracker ticket for this and we'll try to figure out what's going on in there.
How do i create a tracker ticket?
Image

User avatar
Ænima
Addicted to Zandronum
Posts: 3533
Joined: Tue Jun 05, 2012 6:12 pm

RE: Zandronum 1.0

#115

Post by Ænima » Wed Aug 29, 2012 9:23 pm

Danzoa wrote:
Torr Samaho wrote: Ok, then please create a tracker ticket for this and we'll try to figure out what's going on in there.
How do i create a tracker ticket?
http://zandronum.com/tracker/login_sele ... t_page.php
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !


ZandroSkins
: a pack made by our community

Danzoa
Banned
Posts: 249
Joined: Sun Jul 15, 2012 10:43 am
Location: Belgium
Banned: Permanently

RE: Zandronum 1.0

#116

Post by Danzoa » Thu Aug 30, 2012 2:39 pm

I fixed it somehow, i don't know what i did but i googled the error, and i had only a few sites, 1 of wich was from 2003 IIRC where someone had the exact same with skulltag 95f or something, and another one that had nothing to do with skulltag, http://support.microsoft.com/kb/811259 here i downloaded and installed microsoft fix it, wich later on made me restart my PC, and when it started back up, i usually use gamebooster, wich this time i did not use, and Zandronum now connects to servers, I then checked my gamebooster settings, and only stopped unnecesary services, and kept things that have to do with internet enabled, and activated gamebooster and it still worked, so i actually have no idea wich of both fixed it.
Image

User avatar
Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: Zandronum 1.0

#117

Post by Torr Samaho » Thu Aug 30, 2012 7:56 pm

Alright, that's pretty strong evidence that it was a problem on your system and not a Zandronum bug. Anyway, I'm glad that you managed to fix it :).

Blade
 
Posts: 96
Joined: Fri Jun 22, 2012 7:33 pm
Location: Aboard the Traveler

RE: Zandronum 1.0

#118

Post by Blade » Sat Sep 01, 2012 1:20 am

Hmm I seem to have a problem, my version says 98.x though when I try to get into FNF it says you need 1.0 Help?

User avatar
-Jes-
Frequent Poster Miles card holder
Posts: 975
Joined: Fri Aug 03, 2012 9:55 am
Location: Void Zone

RE: Zandronum 1.0

#119

Post by -Jes- » Sat Sep 01, 2012 1:35 am

You're still using Skulltag.

Make sure your serverbrowser is set to use a download of the official release of Zandronum.

Blade
 
Posts: 96
Joined: Fri Jun 22, 2012 7:33 pm
Location: Aboard the Traveler

RE: Zandronum 1.0

#120

Post by Blade » Sat Sep 01, 2012 2:00 am

-Jes- wrote: You're still using Skulltag.

Make sure your serverbrowser is set to use a download of the official release of Zandronum.
I did download 1.0 but it says I have 0.98.x

Post Reply