Reviving STDL? * Update*
Posted: Mon Aug 20, 2012 11:56 pm
Hey,
I've been wondering - since there has been no duel league in Zandronum for the past year or so, I was hoping that the former management or somebody else would pick it up.
I, given the semi-free schedule I will be having at around september, am willing to contribute and/or help manage such a league if anybody decides to set it up. Otherwise, I will probably try and manage my own.
A few questions pop up as a result :
- What should the map poll be? OS only? or NS + OS (similiar to the most recent league?) Should every map of duel32 be included in the poll, minus several ones which would be decided upon as not suitable?
Also, should there be a requirement to play atleast 1 NS map, like in the former league? Or should we let the players make their choice?
- If NS is chosen, should we choose typical duel32 (or other old maps) which are playable in NS settings (GW20 comes to mind, along with a few others), Or should we choose more recent mappacks (Such as MSDuel)? Maybe both?
- How many people are actually willing to sign up and play? The amount of people willing to play pretty much dictates the way the tiers will be divided, and whether this league will even take place to begin with.
Also, under what circumstances will some people not want to join (i.e what do you expect the league to have in order for you to join it.)
Such feedback is welcome and constructive.
- I think that a fraglimit of 50 is suitable for a tournament - In my opinion a 25 frag typical duel is too rushy and lacks the need to adapt to the other player's strategy, plus it is far more based on chance. Although, some specific maps might require suitable fraglimits - this will probably be implemented in the STDL-unique wad.
- What form of tier division should be made? Should it be Similiar to the ZDDL? Should there be only two divisions ? Again, this is heavily affected by the number of players from different tiers who would be willing to join.
- DMFlags : weaponswitch/wallrunning/crosshair etc - How OS should the OS mode actually be?
Regarding this, I think that weapon switch should be forced - In some maps this makes weapons like the BFG too easy to snatch while still taking down your opponet, which can make some maps pretty dull. Again, this is up to feedback!
Two-sided wallrunning is something I would find innovative, and crosshairs would probably win the majority's vote here (So the flags will pretty much be ZDaemon NS standard minus Weapon priority on a few maps.)
Note that DMflags may vary according to the map.
Also, how NS should the NS be ? No wallrunning? No infinite height rockets? any detailed post about the layout is welcome.
For any extra discussion, advice, or anything else regarding this, post your thoughts here or contact me on IRC.
Hoping to see a league coming up soon!
I've been wondering - since there has been no duel league in Zandronum for the past year or so, I was hoping that the former management or somebody else would pick it up.
I, given the semi-free schedule I will be having at around september, am willing to contribute and/or help manage such a league if anybody decides to set it up. Otherwise, I will probably try and manage my own.
A few questions pop up as a result :
- What should the map poll be? OS only? or NS + OS (similiar to the most recent league?) Should every map of duel32 be included in the poll, minus several ones which would be decided upon as not suitable?
Also, should there be a requirement to play atleast 1 NS map, like in the former league? Or should we let the players make their choice?
- If NS is chosen, should we choose typical duel32 (or other old maps) which are playable in NS settings (GW20 comes to mind, along with a few others), Or should we choose more recent mappacks (Such as MSDuel)? Maybe both?
- How many people are actually willing to sign up and play? The amount of people willing to play pretty much dictates the way the tiers will be divided, and whether this league will even take place to begin with.
Also, under what circumstances will some people not want to join (i.e what do you expect the league to have in order for you to join it.)
Such feedback is welcome and constructive.
- I think that a fraglimit of 50 is suitable for a tournament - In my opinion a 25 frag typical duel is too rushy and lacks the need to adapt to the other player's strategy, plus it is far more based on chance. Although, some specific maps might require suitable fraglimits - this will probably be implemented in the STDL-unique wad.
- What form of tier division should be made? Should it be Similiar to the ZDDL? Should there be only two divisions ? Again, this is heavily affected by the number of players from different tiers who would be willing to join.
- DMFlags : weaponswitch/wallrunning/crosshair etc - How OS should the OS mode actually be?
Regarding this, I think that weapon switch should be forced - In some maps this makes weapons like the BFG too easy to snatch while still taking down your opponet, which can make some maps pretty dull. Again, this is up to feedback!
Two-sided wallrunning is something I would find innovative, and crosshairs would probably win the majority's vote here (So the flags will pretty much be ZDaemon NS standard minus Weapon priority on a few maps.)
Note that DMflags may vary according to the map.
Also, how NS should the NS be ? No wallrunning? No infinite height rockets? any detailed post about the layout is welcome.
For any extra discussion, advice, or anything else regarding this, post your thoughts here or contact me on IRC.
Hoping to see a league coming up soon!