[DEAD] Survival Tournament - WEEK 3: AV MAP25
Posted: Sun Aug 24, 2014 7:31 pm
Before we start, you're free to make any suggestions and/or complaints about this, the goal is to make an enjoyable Survival experience with a competitive aspect to it.
What are the game rules?
The teams consist of two players. There is a single life, if one player dies the other can carry on.
Freelook and wallrunning are allowed. Items do not respawn. Plasma bump will be off because of issues with getting out of the map and such.
90% of monsters must be killed to exit. Multiplayer-only items and/or monsters are not spawned.
When will I play, and on what maps?
Each week has a defined map to be played by all teams, some of which you will get to vote for. You can play anytime during the week as long as there's an event organizer to watch your game.
There will be 6 (SIX) maps to be played, so this tournament will last six weeks. The team with the most wins at the end is the champion.
For tiebreaking, there will be an additional map played and if that is also a tie, the following criteria will be used (in order of priority): least total deaths, least total time.
Games must be played on :: [BE] Montreal :: Survival Tournament (official server)
Join #zansurv on Zandronum IRC!
[hr][/hr]
Teams:
[TR] - The Ragtag - Psycho + Disguise
[PMS] - Pornographic Mafo Squirrels - Alpha + Torvald
[CO] - Collateral Onagers - Mobius + ArgentAgent
[FNA] - Fun Not Allowed - Yorick + Roman6a
[KO] - Killer Onslaught - Sword + Jonbon
[TBM] - The Butt Munchers - one_Two + W1D3A5S
[ES] - Extreme Survivalists - Galactus + tyler12112
[MP] - Maulotaur Power - Banjoster + Godsdoomer
[TJ] - Taco Jockeys - Slim + Stan
Current standings
Team ...... Wins ...... Total Deaths ...... Total Time (on wins)
[TR] ........ 1/2 ............... 2 ................... 21
[PMS] ...... **/2 ............. 4 ................... 0
[CO] ........ 0/2 ............... 4 ................... 0
[FNA] ...... 0/2 ............... 4 ................... 0
[KO] ........ 1/2 ............... 3 ................... 15
[TBM] ...... 0/2 ............... 4 ................... 0
[ES] ........ 1*/2 ............. 2 ................... 9
[MP] ........ 0/2 ............... 4 ................... 0
[TJ] ........ 1/2 ............... 3 ................... 25
* = forfeit
WEEK 3 - AV MAP25
Demonic Hordes
While the monster count on this map is high, early access to high tier weapons and plenty of ammo and health makes it fun while keeping some parts dangerous.
WEEK 2 - HR MAP22
Resistance is Futile
A more action-packed map (read: BFG spam) with some danger when it comes to being caught off guard. Other than that, however, it's easy to power through.
WEEK 1 - CCHEST MAP29
Citadel at the Edge of Eternity
A fairly long map, with strategic health and ammo placement (you don't get 20 megaspheres and 500 cell packs thrown all over the place) and, while not that difficult, requires care and coordination, and above all knowledge of the map. Teams should know exactly what to do and how to do it on this map, or they may be easily screwed over.
What are the game rules?
The teams consist of two players. There is a single life, if one player dies the other can carry on.
Freelook and wallrunning are allowed. Items do not respawn. Plasma bump will be off because of issues with getting out of the map and such.
90% of monsters must be killed to exit. Multiplayer-only items and/or monsters are not spawned.
When will I play, and on what maps?
Each week has a defined map to be played by all teams, some of which you will get to vote for. You can play anytime during the week as long as there's an event organizer to watch your game.
There will be 6 (SIX) maps to be played, so this tournament will last six weeks. The team with the most wins at the end is the champion.
For tiebreaking, there will be an additional map played and if that is also a tie, the following criteria will be used (in order of priority): least total deaths, least total time.
Games must be played on :: [BE] Montreal :: Survival Tournament (official server)
Join #zansurv on Zandronum IRC!
[hr][/hr]
Teams:
[TR] - The Ragtag - Psycho + Disguise
[PMS] - Pornographic Mafo Squirrels - Alpha + Torvald
[CO] - Collateral Onagers - Mobius + ArgentAgent
[FNA] - Fun Not Allowed - Yorick + Roman6a
[KO] - Killer Onslaught - Sword + Jonbon
[TBM] - The Butt Munchers - one_Two + W1D3A5S
[ES] - Extreme Survivalists - Galactus + tyler12112
[MP] - Maulotaur Power - Banjoster + Godsdoomer
[TJ] - Taco Jockeys - Slim + Stan
Current standings
Team ...... Wins ...... Total Deaths ...... Total Time (on wins)
[TR] ........ 1/2 ............... 2 ................... 21
[PMS] ...... **/2 ............. 4 ................... 0
[CO] ........ 0/2 ............... 4 ................... 0
[FNA] ...... 0/2 ............... 4 ................... 0
[KO] ........ 1/2 ............... 3 ................... 15
[TBM] ...... 0/2 ............... 4 ................... 0
[ES] ........ 1*/2 ............. 2 ................... 9
[MP] ........ 0/2 ............... 4 ................... 0
[TJ] ........ 1/2 ............... 3 ................... 25
* = forfeit
WEEK 3 - AV MAP25
Demonic Hordes
While the monster count on this map is high, early access to high tier weapons and plenty of ammo and health makes it fun while keeping some parts dangerous.
WEEK 2 - HR MAP22
Resistance is Futile
A more action-packed map (read: BFG spam) with some danger when it comes to being caught off guard. Other than that, however, it's easy to power through.
WEEK 1 - CCHEST MAP29
Citadel at the Edge of Eternity
A fairly long map, with strategic health and ammo placement (you don't get 20 megaspheres and 500 cell packs thrown all over the place) and, while not that difficult, requires care and coordination, and above all knowledge of the map. Teams should know exactly what to do and how to do it on this map, or they may be easily screwed over.
[/spoiler]
[/spoiler]