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Zandronum TDM Tournament - Rules and sign-ups!
Posted: Fri Aug 22, 2014 11:47 pm
by Dragon
Team Deathmatch Tournament!
Alright, so after some organization and planning we decided to make a TDM tournament, similar
to the one we had on ST a while ago, seeing as the other three tournaments have worked
out better than expected (don't count the ragers that quit).
Rules:
- Round Robin-styled
- 8 teams consisting of 2 players in each team
- Best out of 3 - Team 1 picks a map, Team 2 picks a map, tiebreaker is random
- Using the TDMax compilation wad
- 75 frags
- 100% teamdamage
- Demos/Screenshots are mandatory
- Freelook
- No jump/crouch
- Timing out below 25 teamfrags results in restarts if the timed out player comes back within 2 minutes - Anything over 25 frags and timing out twice results in a win to the opposite team
- One hold per MATCH (not per map)
- The hold being longer than 2 minutes regardess of reason results in a map-DQ
- Servers are GV/NJ(BE) - Default server is dependant on where the majority is from - Which turned out to be EU so default server is GV
- Cheating/Quitting midseason results in a permanent ban from future seasons
- Required to idle in #zatc for easy contact
- Playing on servers not using these flags provided below results in invalid matches
- It doesn't matter in which order you play the games as long as they get done
Spoiler: Full list of server settings (Open)DmFlags 2708484
—————————————
Weapons remain after pickup [4]
Kill anyone who tries to exit the level [1024]
Don't spawn monsters [4096]
Powerups other than invulnerability and invisibilty respawn [16384]
Don't allow jumping, overriding the map setting [65536]
Only let the arbitrator set FOV (for all players) [524288]
Don't allow crouching, overriding the map setting [2097152]
DmFlags2 1024
—————————————
No respawn protection [1024]
CompatFlags 4849736
—————————————
Pickups are only heard locally [8]
Enable buggier wall clipping so players can wallrun [64]
Limited movement in the air [131072]
Allow instant respawn after death [524288]
Use doom2.exe's original intermission screens/music [4194304]
CompatFlags2 8
—————————————
Old random generator [8]
Sign-ups:
- We only accept team sign-ups
Code: Select all
Teamname:
Players:
General Availability:
Code: Select all
Team 1: Born 2 Kill - [B2K] - Dragon & DemonSphere
Team 2: Sexual Panthers - [SXP] - Combinebobnt & Ru5tK1ng
Team 3: Frenglish - [Fg] - SwiftShot & Fsn76
Team 4: Bad ass Players - =BaP= - FateLord & AvC
Team 5: Twilight Knights - [TK] - Emmure & SyKoTiC
Team 6: Sacred Universal Dome of the Ood -[SUDO] - AlienOverlord & Destroyer
Team 7: Smooth Criminals - [SC] - Wirtualnosc & HTG
Team 8: Delt@ Team - [Delt@] - ShelterScratch & Galaxy
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 12:06 am
by Samurai
Awesome!
Code: Select all
Teamname: Frenglish
Players: Fsn76 + SwiftShot
General Availability: Most evenings and weekends, were usually around to schedule a date
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 12:06 am
by Combinebobnt
Teamname: Sexual Predators [SXP]
Players: Combinebobnt and Ru5tk1ng
General Availability: Past 5:00 us central time + weekends

RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 12:13 am
by Dragon
Teamname: Born 2 Kill [B2K]
Players: Dragon & DemonSphere
Generail Availability: Soon to be known!
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 3:09 am
by FateLord
Team Name : =BaP= Badass Players
Members : Fate, Avc
Availability;
Weekdays: any time after 5:00 PM/17:00 GMT -5
Weekends: All day err'day.
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 6:13 am
by Sparr0w
Team Name: Twilight Knights [TK]
Members: Sykotic, Emmure
Availability: both of us are available after 5 pm us Central Time
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 6:39 am
by IdeIdoom
Samurai wrote:
Code: Select all
Teamname: Frenglish
Players: Fsn76 + SwiftShot
Combinebobnt wrote:
Teamname: Sexual Predators [SXP]
Players: Combinebobnt and Ru5tk1ng
Dragon wrote:
Teamname: Born 2 Kill [B2K]
Players: Dragon & DemonSphere
And the fun-crushing teams are here.
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 1:06 pm
by ZZYZX
Teamname: Sacred Universal Dome of the Ood [SUDO]
Players: AlienOverlord / Destroyer
Availability: just wait until you see 2 of us (usually after 7PM euro time, but can as well be 2PM or 6AM, totally no specific times)
[spoiler]Yes the team name is semi-random for the sake of having this acronym[/spoiler]
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 2:06 pm
by Wirtualnosc
Teamname: Smooth Criminals
Players: HTG & Wirtualnosc
General Availability: Everyday usually up to before midnight CEST (prefering weekends though)
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 2:15 pm
by SlowSheep
Teamname: Delt@ Team
Players: ShelterScratch , Galaxy
General Availability: Almost always :) expect for 2th of september
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 2:23 pm
by Dragon
IdeIdoom wrote:
Samurai wrote:
Code: Select all
Teamname: Frenglish
Players: Fsn76 + SwiftShot
Combinebobnt wrote:
Teamname: Sexual Predators [SXP]
Players: Combinebobnt and Ru5tk1ng
Dragon wrote:
Teamname: Born 2 Kill [B2K]
Players: Dragon & DemonSphere
And the fun-crushing teams are here.
If you believe that our teams will ruin the fun of this tournament.. I don't really know what to believe about you anymore..
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 3:33 pm
by IdeIdoom
Dragon wrote:
IdeIdoom wrote:
And the fun-crushing teams are here.
If you believe that our teams will ruin the fun of this tournament.. I don't really know what to believe about you anymore..
It's not that I don't want to get owned or something, it's that if you want the players to have fun in a tourney no matter the skill, at least make the said tourney a little more balanced so people can have fun at their skill level. I was thinking of a division system, kinda what you had in the ZDC, but by looking at the rules, it probably won't happen in this one. Maybe the next one?
If it had that, I would happily enter it, but for now, I really don't want to join this tournament.
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Sat Aug 23, 2014 4:23 pm
by Dragon
We are already at full limit, which took way less time than expected! The tournament has officially started!
Another thread where the results and such are gonna be posted will be up soon!
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Mon Aug 25, 2014 1:39 am
by Samurai
An update for you Dragon, Alexmax has kindly changed the settings to the TDM server in NJ to the same ones used in the other GV and BE Tourney servers. I think this server might be more viable for Euros to play their away fixtures on, and maybe for some American players to play their homefield games on.
IP is - 50.116.50.115:10682
RE: Zandronum TDM Tournament - Rules and sign-ups!
Posted: Mon Aug 25, 2014 6:04 am
by Dragon
Samurai wrote:
An update for you Dragon, Alexmax has kindly changed the settings to the TDM server in NJ to the same ones used in the other GV and BE Tourney servers. I think this server might be more viable for Euros to play their away fixtures on, and maybe for some American players to play their homefield games on.
IP is - 50.116.50.115:10682
Good job, the settings are the same but the WADs still differ, and they differ enough for it to still be invalid, if you fix the WADs as well we're good to go!