To priv players: 3 important questions

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Please vote on each question:

 
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Razgriz
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RE: To priv players: 3 important questions

#21

Post by Razgriz » Sat Dec 22, 2012 11:06 am

Shane wrote: Aaah but Water, in ZDaemon it is actually very possible to perform the jump, a certain player (who was a master ctf player and played like 5 years ago in pub) could perform the jump every single time without flaw. It just requires the jumper to be incredibly careful and very skilled.
Actually this is semi true. You can indeed do it in ZDaemon but you have to enable certain flags that deal with old school movement(want to say thrusting or something as one of them..) I remember me and a few guys from IDL went into a server and found this out when someone brought it up in the channel claiming they made the window jump- so we had Nostar mess with various settings before we were able to do it (verifying that it is possible).

Outside of that, normally it's not a possible jump without rj or assistance unless the server is running those few flags that allow the jump to be made, and from what I recall, almost none of them are.

Anyways, my votes were
disallow sr50 window jump
allow flag to drop through bridges
stay at two teams.
blue wrote: "zdaemonizing zandronum"
I am pretty sure people like Zandronum because it has options when it comes to almost anything, it doesn't hurt to have options that are also present in other ports. Your statement makes almost zero sense, might as well cry out "guys stop zdoomifying zandronum!"
Last edited by Razgriz on Sat Dec 22, 2012 11:11 am, edited 1 time in total.
<PUN1SH3R> Cube has a magnetic effect
<PUN1SH3R> all other clans are in orbit with us, they just dont know it
<PUN1SH3R> occasionally cube will pull a player into it's system
[Quote=DwangoUnited Website] Eyes has tainted the DWANGO name in World of Warcraft. Eyes owes several thousand gold to friends that offered to loan it to him. He's since cut us off completely, and is not planning on gaming or paying back what he owes leaving DWANGO United with the debt. You have hurt us in more ways than you can know, pal. I hope you're happy that we've bent over backwards for you. Thanks for paying us back with a spit in the face and a cold shoulder. By the way pal, your bfg skills suck ass.[/quote]
09:08 <Shane_> It's better being a cuck
09:08 <Shane_> Trust me, you'll learn one day

Qent
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RE: To priv players: 3 important questions

#22

Post by Qent » Sat Dec 22, 2012 2:30 pm

Razgriz wrote:
blue wrote: "zdaemonizing zandronum"
I am pretty sure people like Zandronum because it has options when it comes to almost anything, it doesn't hurt to have options that are also present in other ports. Your statement makes almost zero sense, might as well cry out "guys stop zdoomifying zandronum!"
Heh, funny that I do cry out both of those then. All else being equal, having options is better than not; but there's a difference between having a feature and having people play WADs that take advantage of it. Since the features in this thread are getting added to Zandronum, the poll must be about the latter.

Stall
 
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Location: Zimbabwe

RE: To priv players: 3 important questions

#23

Post by Stall » Thu Dec 27, 2012 8:12 pm

Don't allow the window jump, there are already enough paths out of the base as is.
Don't allow flags to fall through, the madness it induces when the flag carrier gets killed on the upper bridge, and then falls through to the poison pit is just silly.
2 Teams. 3/4way CTF has been tried before, it sucks.

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