Doomseeker needs some (more) testing
Posted: Wed Feb 12, 2014 5:46 pm
Hi again. We've reached another milestone in Doomseeker development that will help us greatly in the near and far future.
For the past two months we've been working on this issue:
http://zandronum.com/tracker/view.php?id=1586
The idea here is to clean up plugin API so that it can be stable and flexible. In the past we often needed to release updates for plugins together with Doomseeker even if nothing was changed in these plugins. This happened when some changes had to be made to the main program that rendered all existing plugins incompatible. After the changes this should no longer be the case and we'll have more freedom when expanding the functionality of the program. Still, all changes that were required to make this work have spanned over large amount of files in the whole project and we can't be sure if we didn't break something by accident.
Here's where we need some help and this is what you can do. Get this Windows build:
http://devbuilds.drdteam.org/doomseeker ... est_v3.zip
Please note that this build is not available on any of the auto-update channels so if you have those enabled then please disable them for the testing period or your program will be overwritten.
Following issues should also be done in this release, so please test them also: Furthermore, try to use the program. Try to load your stored server configurations, join some games, see if everything works as it should and whether there are any crashes. Check if portable mode works as it should. We don't expect you to go through every possible control in the program and manually check if all produced output is correct. Just using it a bit like you'd normally do and reporting back is good enough. Thanks.
For the past two months we've been working on this issue:
http://zandronum.com/tracker/view.php?id=1586
The idea here is to clean up plugin API so that it can be stable and flexible. In the past we often needed to release updates for plugins together with Doomseeker even if nothing was changed in these plugins. This happened when some changes had to be made to the main program that rendered all existing plugins incompatible. After the changes this should no longer be the case and we'll have more freedom when expanding the functionality of the program. Still, all changes that were required to make this work have spanned over large amount of files in the whole project and we can't be sure if we didn't break something by accident.
Here's where we need some help and this is what you can do. Get this Windows build:
http://devbuilds.drdteam.org/doomseeker ... est_v3.zip
Please note that this build is not available on any of the auto-update channels so if you have those enabled then please disable them for the testing period or your program will be overwritten.
Following issues should also be done in this release, so please test them also: Furthermore, try to use the program. Try to load your stored server configurations, join some games, see if everything works as it should and whether there are any crashes. Check if portable mode works as it should. We don't expect you to go through every possible control in the program and manually check if all produced output is correct. Just using it a bit like you'd normally do and reporting back is good enough. Thanks.