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Doomseeker needs some (more) testing

Posted: Wed Feb 12, 2014 5:46 pm
by Zalewa
Hi again. We've reached another milestone in Doomseeker development that will help us greatly in the near and far future.

For the past two months we've been working on this issue:
http://zandronum.com/tracker/view.php?id=1586

The idea here is to clean up plugin API so that it can be stable and flexible. In the past we often needed to release updates for plugins together with Doomseeker even if nothing was changed in these plugins. This happened when some changes had to be made to the main program that rendered all existing plugins incompatible. After the changes this should no longer be the case and we'll have more freedom when expanding the functionality of the program. Still, all changes that were required to make this work have spanned over large amount of files in the whole project and we can't be sure if we didn't break something by accident.

Here's where we need some help and this is what you can do. Get this Windows build:
http://devbuilds.drdteam.org/doomseeker ... est_v3.zip

Please note that this build is not available on any of the auto-update channels so if you have those enabled then please disable them for the testing period or your program will be overwritten.

Following issues should also be done in this release, so please test them also: Furthermore, try to use the program. Try to load your stored server configurations, join some games, see if everything works as it should and whether there are any crashes. Check if portable mode works as it should. We don't expect you to go through every possible control in the program and manually check if all produced output is correct. Just using it a bit like you'd normally do and reporting back is good enough. Thanks.

RE: Doomseeker needs some testing

Posted: Wed Feb 12, 2014 9:04 pm
by DevilHunter
So far, so Good. Did you have time to fix up the Custom Parameters box? to where it you can include spaces? Would be nice.

RE: Doomseeker needs some testing

Posted: Wed Feb 12, 2014 9:08 pm
by Zalewa
We'll deal with reported issues once we know that the current build of the program is stable. Achieving what we have now was very important for the future, even though it introduced no visible change in the user experience.

RE: Doomseeker needs some testing

Posted: Fri Feb 14, 2014 3:32 am
by DevilHunter
Hmm, well so far all is well. Havn't had any issues at all.. Have yet to try to launch a Server, or the IRC bit but.. Will test soon

RE: Doomseeker needs some testing

Posted: Sat Feb 15, 2014 8:33 pm
by TerminusEst13
Probably quite unrelated to the...API thingy which I'll admit is completely over my head, but using the Demo Manager seems to constantly crash for me.

RE: Doomseeker needs some testing

Posted: Sun Feb 16, 2014 8:43 am
by Zalewa
TerminusEst13 wrote: Probably quite unrelated to the...API thingy which I'll admit is completely over my head, but using the Demo Manager seems to constantly crash for me.
Thanks for pointing that out. The problem was actually affecting the whole program. I've updated the original post with this build:
http://devbuilds.drdteam.org/doomseeker ... est_v2.zip

Demo manager shouldn't crash anymore.

RE: Doomseeker needs some testing

Posted: Mon Feb 24, 2014 7:59 pm
by Absolute Zero
Demo manager is not playing demos. Whenever I select one to be played, it shows me this message: "doesn't exist or is not a file". I always execute Doomseeker using "doomseeker-portable.bat" in this build*: http://devbuilds.drdteam.org/doomseeker ... est_v2.zip

* Added link for future references.

RE: Doomseeker needs some testing

Posted: Mon Feb 24, 2014 8:23 pm
by Zalewa
Absolute Zero wrote: Demo manager is not playing demos. Whenever I select one to be played, it shows me this message: "doesn't exist or is not a file". I always execute Doomseeker using "doomseeker-portable.bat" in this build*: http://devbuilds.drdteam.org/doomseeker ... est_v2.zip

* Added link for future references.
Thank you. That's exactly the help we need. Problem should be fixed by this change. I'm not posting a new build just yet, so if you want this functionality feel free to go back to the official release.

Moreover, I'd also like to mention that we will be presenting next build of the same kind in the near future. I'll post it here once it becomes available, and all I'm asking is to do the same kind of testing as with this one.

RE: Doomseeker needs some testing

Posted: Sun Mar 02, 2014 6:56 pm
by Zalewa
Here's another build:
http://devbuilds.drdteam.org/doomseeker ... est_v3.zip

Here we changed a bit how server list is stored in memory to ensure that servers are not forgotten before they stop being needed. This should help with some edge cases where the program could still crash.

Following issues should also be done in this release, so please test them also: I've also edited the first post accordingly.

Finally, if all is well this update will also be made available on the "Beta" update channel.

RE: Doomseeker needs some (more) testing

Posted: Mon Mar 03, 2014 8:00 am
by DevilHunter
Checked out everything on the list, all is well. However, when going to check the Cmd Line via Passworded server, it first asks for a Password, then it goes ahead and shows the Cmd Line, as stated on the Post I made on the ticket.

However, all the rest work just fine/fixed.

RE: Doomseeker needs some (more) testing

Posted: Mon Mar 03, 2014 8:04 am
by ZzZombo
That's logical, because the password is send to the game executable via command line.

RE: Doomseeker needs some (more) testing

Posted: Mon Mar 03, 2014 5:35 pm
by Zalewa
Thank you all for testing. The new build is now officially available on the beta auto-update channel.

RE: Doomseeker needs some (more) testing

Posted: Mon Mar 03, 2014 6:16 pm
by DevilHunter
No prob. Always glad to help test.