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RE: Zandronum 2.0 Testing: Sundays 12 noon EST

Posted: Fri Jan 24, 2014 2:38 pm
by mr fiat
wel it isnt about how many people have tested, imo its more importand to test as many diffrent things in as short as possible time

RE: Zandronum 2.0 Testing: Sundays 12 noon EST

Posted: Fri Jan 24, 2014 3:20 pm
by ibm5155
Online or offline I'm testing it
zandronum 2.0:track1,track2,track3 (and others that people tracked before like unaligned exit menu '>', portals not showing,...)

and all the tracks I got was almost on the same map xD, and all this trackers was made thanks for maps with use alot of acs and some newschool features.
It doesn't need alot of people, only one was able to find bugs at this maps xD, but, it's good to test with more than 1 people too

RE: Zandronum 2.0 Testing: Sundays 12 noon EST

Posted: Sun Jan 26, 2014 5:49 pm
by Qent
Chr0nique wrote:
Qent wrote: I haven't decided yet. Do you have any suggestions?
I'd like to go for some TDM/CTF sessions. I don't mind the wads.
We've been alternating PvP and PvE so far, so we'll give SamsaraHold a try.

RE: Zandronum 2.0 Testing: Sundays 12 noon EST

Posted: Sun Jan 26, 2014 8:58 pm
by Dusk