Testing a CLIENTSIDE script fix
Posted: Fri Jun 28, 2013 5:43 pm
Since it was recently discovered that Zandronum doesn't handle CLIENTSIDE scripts during map resets properly causing some kind of mods to be impossible when map resets are involved I made a fix for the issue. I'm not sure though if this fix breaks anything else, so I would be very happy if this fix would receive some more testing.
Here you can find a testing binary and more information on the bug.
Here you can find a testing binary and more information on the bug.