Zandronum v1.1 Testing Sessions! (June-July 2013)

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Arco
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Zandronum v1.1 Testing Sessions! (June-July 2013)

#1

Post by Arco » Sun Jun 23, 2013 10:51 pm

We will be establishing testing sessions on a nominal level for Zandronum’s testing group and others who are interested in helping out. The basic stature of this will be organized by evaluating people’s availability and counting how many members of the group will be there to take care of reports, control workflow and any other bugs that occur. We will test a large array of different gamemodes, including but are not limited to their respective mods and game modifiers.
Want to test mods for leisure? Make sure to post wads that you like to test here.

Code: Select all

Cooperative – Completed (Updated, June 29th)
2/2 Session(s)
2/2 Bug(s)
Survival Cooperative – TBA
0/0 Session(s)
0/0 Bug(s)
Invasion – Completed (June 29th)
1/1 Session(s)
0/0 Bug(s)
Invasion Survival – Completed (June 29th)
1/1 Session(s)
0/0 Bug(s)
4 Session(s) In total
2 Bug(s) in Total Reported


Code: Select all

Team Deathmatch – Completed (June 24th)
1/1 Session(s)
1/1 Bug(s)
Team Last man Standing – Completed (June 29th)
2/2 Session(s)
0/0 Bug(s)
Team Possession – Completed (June 24th)
1/1 Session(s)
0/0 Bug(s)
Domination –TBA
0/0 Session(s)
0/0 Bug(s)
CTF (including one flag CTF) – TBA
0/0 Session(s)
0/0 Bug(s)
Skulltag – Completed (June 29th)
1/1 Session(s)
0/0 Bug(s)
5 Session(s) In total
1 Bug(s) in Total Reported


Code: Select all

Deathmatch – Completed (July 13th)
1/1 Sessions
0/0 Bugs
Terminator – Completed (June 24th)
1/1 Session(s)
0/0 Bug(s)
Duel – Completed (July 13th)
1/1 Session(s)
0/0 Bug(s)
Last Man Standing – Completed (June 29th)
1/1 Session(s)
0/0 Bug(s)
Possession – TBA
0/0 Session(s)
0/0 Bug(s)
4 Session(s) In total
0 Bug(s) in Total Reported


Spoiler: Results (Open)
3 Bug(s) In Total Reported
#0001381: Sv_barrelrespawn Causes Desyncs Online, Coop - Arco
#0001382: Friendly Fire Obituaries Don't Appear Online, TeamDM - Arco
#0001384: SpringPadZone Desyncs Objects and Monsters, Coop - Arco
Last edited by Arco on Sat Jul 13, 2013 5:38 pm, edited 1 time in total.
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RE: Zandronum v1.1 Testing Sessions! (June-July 2013)

#2

Post by Lord_of_D: » Mon Jun 24, 2013 3:07 am

finally an upcoming version, hope lot of stuff gets added and fixed
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Arco
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RE: Zandronum v1.1 Testing Sessions! (June-July 2013)

#3

Post by Arco » Tue Jun 25, 2013 2:29 am

I'd just like to say thanks to everyone that showed up just in time (or late) for testing. We're not going to have any testing sessions on tuesday due to scheduling complicatons. We are, however, going to have another sometime this saturday. So if you want to test, please let us know.
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Qent
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RE: Zandronum v1.1 Testing Sessions! (June-July 2013)

#4

Post by Qent » Thu Jun 27, 2013 2:23 am

Generally the earliest I will be available on Saturdays is 2 PM Eastern time (when SNS starts).

I'll be available approximately...
  • Sat. 18:00 UTC ~ Sun. 01:00 UTC (although I'll be around early morning if something needs setting up)
  • Sun. 16:00 UTC ~ Sun. 17:00 UTC
  • Sun. 22:00 UTC ~ Mon. 01:00 UTC
Last edited by Qent on Fri Jun 28, 2013 1:51 am, edited 1 time in total.

Arco
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RE: Zandronum v1.1 Testing Sessions! (June-July 2013)

#5

Post by Arco » Sun Jun 30, 2013 3:03 am

Thank you to everyone who participated in saturday's testing session! Make sure to check up on the initial post for more details regarding our activity.

We'll going to need a bit more people available for testing sessions sometime soon for deathmatch and possession, so please make sure to be there.
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RE: Zandronum v1.1 Testing Sessions! (June-July 2013)

#6

Post by Torr Samaho » Sun Jun 30, 2013 10:25 am

I'm glad to see that some testing was done! All three newly reported bug tickets now need feedback.

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RE: Zandronum v1.1 Testing Sessions! (June-July 2013)

#7

Post by CommanderKeenFsr » Sat Jul 13, 2013 9:03 pm

Please tell me you've included all of the recent ZDoom features? I'm tired of having to edit Realm667 monsters because of a_quake and things.
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uz be craven for me when i leave

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RE: Zandronum v1.1 Testing Sessions! (June-July 2013)

#8

Post by Watermelon » Sat Jul 13, 2013 9:32 pm

Is the request on the tracker?

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