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[DC] > DooMCode
Posted: Sun Oct 20, 2013 6:33 pm
by Kara Kurt
Ok it would have been better if Thomas would have made the topic but whatever.
To introduce us, we are a group playing Doom Multiplayer on the newschool port Skulltag.
Cyberdemon, _DaRk_ and Chillsing decided to found this Clan. We are an international team of experienced doomers.
We want to do some happy fraggin and hope to see you on ideSE.
So, actually this clan was created back in 2007/2008 by these 3 dudes
Our sole purpose is to bring more competition (and of course concurrence) to the clanscene.
Website: Under construction... for a quite long time though, well there's nothing to worry about.
Rules:
-No multiclanning allowed
-Respect your teammates and any other player you meet while playing
-You should wear the tag, or during privs/scrims at least
-Participate in Clan-matches
-Do not give our clan a bad name
-Old and all original DC members are welcome to rejoin
Leader:
Thomas13
IRC-operator:
IdeIdoom
Members list:
Thomas13
Skinlainen
Nati46
Huli
Th0r_
Trainees:
Tnn
Stiff
Ghost members:
Cyberdemon
Runner (TheMR)
Recruitment: Open
Cheers,
-Cuneyt
RE: [DC] > DooMCode
Posted: Sun Oct 20, 2013 6:35 pm
by IdeIdoom
So Thomas remade one of his founding clans. Ok, good luck then I guess. Good roster, by the way.
RE: [DC] > DooMCode
Posted: Sun Oct 20, 2013 7:02 pm
by Nati46
Hopefully gonna revive the not so active as of lately Zandro clan scene!
RE: [DC] > DooMCode
Posted: Sun Oct 20, 2013 7:14 pm
by Zeberpal
oh, look,
Doomcode's old site is still breathing, with priceless old screenies from 2007/08.
edit: oh my.. me on screenie 61
RE: [DC] > DooMCode
Posted: Mon Oct 21, 2013 3:53 pm
by Chillsing1310
Thanks guys, and many thanks towards Chronique for contributing so much. Happy to call you a fellow teammember :D !
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 6:13 am
by Kara Kurt
Aight, since some logos update is needed, I'll suggest mines right now:
I can try to make some transparent, less colors versions in case it's wanted.
Maybe I should remove the members part/ try to lower and make it more aesthetic.
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 8:04 am
by Mr.Man
Dude, could the gamma on those pics be any higher?
Oh, and the names of the clanmate's in a picture? Gl with that, because they come and go, and that will only give more work.
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 10:10 am
by Tux
why is gamma SO HIGH
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 11:35 am
by IdeIdoom
Adding your logo to the wiki.
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 1:35 pm
by one_Two
Having a logo with members names seems a bit odd.
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 2:32 pm
by mr fiat
Mr.Man wrote:
Dude, could the gamma on those pics be any higher?
Oh, and the names of the clanmate's in a picture? Gl with that, because they come and go, and that will only give more work.
Tux wrote:
why is gamma SO HIGH
one_Two wrote:
Having a logo with members names seems a bit odd.
this pretty much. anyways gl with this.
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 4:35 pm
by Kara Kurt
Mr.Man wrote:
Oh, and the names of the clanmate's in a picture? Gl with that, because they come and go, and that will only give more work.
They are meant to be changed of course.
Tux wrote:
why is gamma SO HIGH
Because this is the gamma I'm currently using (they are taken from ZD, and my gamma there is pretty high) but well I'm no good at making logos, messing with Paint. If you only knew oh how limited can your work on Paint be!
IdeIdoom wrote:
Adding your logo to the wiki.
Please don't. Nobody from the clan said this will officialy be used; I'm still working on that.
RE: [DC] > DooMCode
Posted: Sat Oct 26, 2013 10:28 pm
by Kara Kurt
[spoiler]

[/spoiler]
I've had another one but accidentally replaced it by this one; it was something simple though. I can try to fix the opacity between the text and the black-grey background.
There are 16 maps screenshots behind the text, actually. If they are (the maps) easily noticeable I'll stick to it.
Real size:

RE: [DC] > DooMCode
Posted: Sun Oct 27, 2013 4:53 am
by IdeIdoom
Now that's much better. Adding it to wiki.
RE: [DC] > DooMCode
Posted: Sun Oct 27, 2013 8:13 am
by Mr.Man
The background levels seem to be messy. Maybe 1 level, or just the titlepic colors. Either way its a big improvement.
RE: [DC] > DooMCode
Posted: Fri Nov 01, 2013 12:39 pm
by Chillsing1310
it really looks nice
RE: [DC] > DooMCode
Posted: Sat Nov 02, 2013 1:51 pm
by Kara Kurt
Added Cyberdemon, Runner (aka TheMR) to the line-up.
Cecil leaves DC.
Edit: And added Huli.
Welcome!
RE: [DC] > DooMCode
Posted: Sun Dec 01, 2013 10:51 am
by Kara Kurt
Added Tnn, Th0r_, and Stiff to the crew. Welcome!
RE: [DC] > DooMCode
Posted: Sun Dec 01, 2013 12:37 pm
by Mr.Man
Chr0nique wrote:
Stiff
And that would be... clan 6 he joined in?
RE: [DC] > DooMCode
Posted: Sun Dec 01, 2013 1:36 pm
by Kara Kurt
Better enough than not! I can't kick him for multiclanning since Thomas recruited him.