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Wormsdoom

Posted: Tue Apr 09, 2013 1:25 pm
by Chillsing1310
Hello,

wormsdoom is a wad simulating worms in zandro. just sadly there is barely any oppurtunity to play it (server/other participating players).
who is up to organise a game for this weekend via this thread?

RE: Wormsdoom

Posted: Tue Apr 09, 2013 1:33 pm
by one_Two
Chillsing1310 wrote: Hello,

wormsdoom is a wad simulating worms in zandro. just sadly there is barely any oppurtunity to play it (server/other participating players).
who is up to organise a game for this weekend via this thread?
Maybe we could FNF it sometime, dunno if that'd work.

RE: Wormsdoom

Posted: Tue Apr 09, 2013 1:43 pm
by Chillsing1310
it could, need to suggest

RE: Wormsdoom

Posted: Tue Apr 09, 2013 2:39 pm
by Wirtualnosc
I want to play it too and I really can't stay up very late, so it would be good if it happened early enough as well :P I'm in I guess.
And I don't think it would fit in FNF very well... Especially with all its bugs it has right now.

RE: Wormsdoom

Posted: Mon Nov 25, 2013 1:41 pm
by Chillsing1310
would anyone host this? ask TheMisterCat for dmflags

RE: Wormsdoom

Posted: Mon Nov 25, 2013 2:20 pm
by Ænima
I'd love to. I usually always play whenever TMC is hosting it. Unfortunately, the current version has quite a few bugs. But as long as you're willing to put up with that then there's much fun to be had. c:

RE: Wormsdoom

Posted: Mon Nov 25, 2013 2:26 pm
by DevilHunter
I still have the config set up and everything. Just that TMC is currently trying to get rid of the bugs, mostly the End Game bug, where the game goes on forever. I doubt it will work on FNF, because, it would take A LONG TIME, if there's only 2 people left.

Also, its really buggy.. Sometimes, the turns will not pass, mines and barrels spawn, or blow up near players.. And for some reason, anything over 32 map things.. (forgot what it was called already) causes alot of Framerate lost, which my poor pc will just lag out.

So.. If you want to put up with all that, by all means go ahead.

RE: Wormsdoom

Posted: Sat Feb 15, 2014 4:46 pm
by Luke
Thumb up for this.

RE: Wormsdoom

Posted: Sat Feb 15, 2014 5:44 pm
by CloudFlash
You have my blessings on that.

RE: Wormsdoom

Posted: Sat Feb 15, 2014 6:05 pm
by Zeberpal
I'd definitely play that.

RE: Wormsdoom

Posted: Sun Feb 16, 2014 7:22 am
by Torvald
Count me in, I'm a sucker for Worms.

RE: Wormsdoom

Posted: Sun Feb 16, 2014 8:58 pm
by DevilHunter
Your all about a few months late.. However, nice to see people Finally taking notice in this. Perhaps it will get TheMisterCat to resume work on it.

RE: Wormsdoom

Posted: Wed Mar 12, 2014 10:18 pm
by Chillsing1310
is it not possible to host this on BE NJ GV or whatever?

RE: Wormsdoom

Posted: Wed Mar 12, 2014 11:00 pm
by SyKoTiC
Not in it's current state. So many bugs you wouldn't even be able to move your little guy. Don't count on it being fixed soon either, not even in the year with it's creator being in a hiatus over it. You can yell at him, see if that gets you anywhere (it'll get you ignored).

RE: Wormsdoom

Posted: Thu Mar 13, 2014 11:57 am
by Chillsing1310
i have played it with TMC and some others before :3

RE: Wormsdoom

Posted: Fri Mar 14, 2014 6:21 am
by SyKoTiC
Well good for you. Lets bet on when the server will brick. You can try to host it, but it is very buggy. So good luck on that. You can find a old version of it with less bugs, I'm sure those will work better than the newest ones.