[SOLVED]Brutal Doom Blood "Bug" (wasn't a bug after all)

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diegomula
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Joined: Fri Oct 25, 2013 9:55 pm

[SOLVED]Brutal Doom Blood "Bug" (wasn't a bug after all)

#1

Post by diegomula » Sun Nov 02, 2014 2:25 am

Hi, I just found a "non-bug" in Brutal Doom. I know this is stupid but no one could tell me how to fix it.

If the blood on the floor/ceiling looks like red rectangles, just open the console and type the classic command "gl_usemodels true" or in OpenGL options, go to preferences and where says "use models" move to "yes".

Before:
[spoiler]Image[/spoiler]


After:
[spoiler]Image[/spoiler]


That's all, sorry for taking your time.

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