Hi, I just found a "non-bug" in Brutal Doom. I know this is stupid but no one could tell me how to fix it.
If the blood on the floor/ceiling looks like red rectangles, just open the console and type the classic command "gl_usemodels true" or in OpenGL options, go to preferences and where says "use models" move to "yes".
Before:
[spoiler][/spoiler]
After:
[spoiler][/spoiler]
That's all, sorry for taking your time.