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Sprites in OpenGL

Posted: Fri Aug 09, 2013 12:13 am
by AnalOpportunist
Hey,

I have noticed that sprites in OpenGL mode behave slightly different than in software mode. I mean: they are rotating only in horizontal directions, while verticaly they are always in the same position. Due to that they look like fucking photos and it pisses me off.

So I would like to ask if there's any way to make them rotating verticaly, so they could behave in similar way to software mode?

RE: Sprites in OpenGL

Posted: Fri Aug 09, 2013 12:19 am
by President People
Go to Options > Display Options > OpenGL Options > Preferences > Sprite Billboard (dang, that's long), and change it to "X/Y Axis".

RE: Sprites in OpenGL

Posted: Fri Aug 09, 2013 12:34 am
by AnalOpportunist
Exactly what I was looking for.

Thanks a lot.

RE: Sprites in OpenGL

Posted: Fri Aug 09, 2013 12:17 pm
by Medicris
Once you look at a techpillar or lamp you will realize the horrible mistake you have made

RE: Sprites in OpenGL

Posted: Fri Aug 09, 2013 2:16 pm
by Cruduxy
^Once you can't see the lamps you'll revert that back.. Otherwise any map with stairs and obstacles below will get you in nasty positions.