Sprites in OpenGL
Posted: Fri Aug 09, 2013 12:13 am
Hey,
I have noticed that sprites in OpenGL mode behave slightly different than in software mode. I mean: they are rotating only in horizontal directions, while verticaly they are always in the same position. Due to that they look like fucking photos and it pisses me off.
So I would like to ask if there's any way to make them rotating verticaly, so they could behave in similar way to software mode?
I have noticed that sprites in OpenGL mode behave slightly different than in software mode. I mean: they are rotating only in horizontal directions, while verticaly they are always in the same position. Due to that they look like fucking photos and it pisses me off.
So I would like to ask if there's any way to make them rotating verticaly, so they could behave in similar way to software mode?