Hey,
I have noticed that sprites in OpenGL mode behave slightly different than in software mode. I mean: they are rotating only in horizontal directions, while verticaly they are always in the same position. Due to that they look like fucking photos and it pisses me off.
So I would like to ask if there's any way to make them rotating verticaly, so they could behave in similar way to software mode?
Sprites in OpenGL
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RE: Sprites in OpenGL
Go to Options > Display Options > OpenGL Options > Preferences > Sprite Billboard (dang, that's long), and change it to "X/Y Axis".

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RE: Sprites in OpenGL
Exactly what I was looking for.
Thanks a lot.
Thanks a lot.
RE: Sprites in OpenGL
Once you look at a techpillar or lamp you will realize the horrible mistake you have made
RE: Sprites in OpenGL
^Once you can't see the lamps you'll revert that back.. Otherwise any map with stairs and obstacles below will get you in nasty positions.
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