Hello, it seems that whenever I set up a server, it automatically loads what I have configured as autoload as a required PWADs. (Hi res textures, hi def sound effects, remixed songs) People who try to join my game will not be able to do so because those packs are not in the WAD finder database.
Is there a way for me to set up a server it ignore what I have set up as autoloads, but I can connect to it with my optional autoloads?
Also, how do you set it up so that weapon/health/armor/ammo pick ups do not disappear when someone picks it up?
Starting a Server and Autoload issues
Starting a Server and Autoload issues
Last edited by ArcheKruz on Wed Oct 31, 2012 10:57 am, edited 1 time in total.
- infurnus
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RE: Starting a Server and Autoload issues
You might want to move those to the /zandronum/skins/ folderArcheKruz wrote: Hello, it seems that whenever I set up a server, it automatically loads what I have configured as autoload as a required PWADs. (Hi res textures, hi def sound effects, remixed songs) People who try to join my game will not be able to do so because those packs are not in the WAD finder database.
Is there a way for me to set up a server it ignore what I have set up as autoloads, but I can connect to it with my optional autoloads?
You want "Items Respawn" to be on in the Flags/DMFlags, and "Weapons Stay", with those on items will respawn after a few seconds and the weapons will remain on the ground to be picked up.ArcheKruz wrote: Also, how do you set it up so that weapon/health/armor/ammo pick ups do not disappear when someone picks it up?
The weapons stay flag might be specific to deathmatch, weapons stay put by default in co-op if I remember correctly.
What are you using to host, Doomseeker or IDE? There's different ways to set these flags depending on which one you used
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RE: Starting a Server and Autoload issues
I may have found a way, by installing a second Zandronum folder specific to setting up a server and running the portable batch file. I will test that and the /skins method.
I am using Doomseeker.
I am using Doomseeker.
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RE: Starting a Server and Autoload issues
The skins folder is vastly preferred for any noncode wads you want to use. (skins hd textures, hq sounds)
And yes, servers will add autoload wads to their list. Only keep absolutely necessary wad files in your autoload list.
And yes, servers will add autoload wads to their list. Only keep absolutely necessary wad files in your autoload list.
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RE: Starting a Server and Autoload issues
There are at least two ways to get items to respawn and weapons to stay:
Method 1
A console variable: sv_defaultdmflags 1
In Doomseeker: Enable Items Respawn via Flags->General, & Weapons Stay via Flags->Deathmatch
Method 1
A console variable: sv_defaultdmflags 1
Method 2sv_defaultdmflags (1/0)
When true, certain default DM flags are automatically set. This must be set to false in order to change the affected flags.
It activates Weapon Stay, Item Respawn, No Monsters, No Crouch and Double Ammo. In non-duel deathmatch modes, it also activates Spawn Farthest.
In Doomseeker: Enable Items Respawn via Flags->General, & Weapons Stay via Flags->Deathmatch
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Last edited by infurnus on Thu Nov 01, 2012 12:12 pm, edited 1 time in total.
RE: Starting a Server and Autoload issues
Thanks for the help guys! I appreciate it!