Every time when I try to "host server" with command line:
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C:/Users/filpa/Desktop/DOOM/Zandronum/zandronum.exe -iwad C:/Users/filpa/Desktop/DOOM/Zandronum/Doom2.wad -port 10670 +sv_maxlives 0 -host +alwaysapplydmflags 1 -skill 3 +cooperative 1 +sv_maprotation 0 +sv_randommaprotation 0 +sv_motd "" +sv_hostemail filpavlovic@mail.com +sv_hostname Foch +sv_website filpavlovic]mail.com +sv_password 123 +sv_forcepassword 1 +sv_joinpassword 123 +sv_forcejoinpassword 1 +sv_rconpassword "" +sv_broadcast 1 +sv_updatemaster 1 +sv_maxclients 8 +sv_maxplayers 8 -upnp 50 +dmflags 0 +dmflags2 0 +zadmflags 0 +compatflags 0 +zacompatflags 0 +lmsallowedweapons 0 +lmsspectatorsettings 0 +sv_afk2spec 0 +sv_coop_damagefactor 1 +sv_defaultdmflags 0 +sv_showlauncherqueries 1 +sv_updatemaster 1 +sv_enforcemasterbanlist 1
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=== Zandronum server ===
Running version: 3.0-r170901-1140
Started on 6/29/2019 at 20:50:30.
OS: Windows 8 (or higher) (NT 6.2) Build 9200
M_LoadDefaults: Load system defaults.
Using program directory for storage
Gameinfo scan took 0 ms
W_Init: Init WADfiles.
adding C:/Users/filpa/Desktop/DOOM/Zandronum/zandronum.pk3, 689 lumps
adding C:/Users/filpa/Desktop/DOOM/Zandronum/Doom2.wad, 2919 lumps
adding C:/Users/filpa/Desktop/DOOM/Zandronum/announcer/ZanACG.pk3, 104 lumps
adding C:/Users/filpa/Desktop/DOOM/Zandronum/announcer/ZanGeneric.pk3, 105 lumps
sv_maxlives will be changed for next game.
cooperative will be changed for next game.
I_Init: Setting up machine state.
CPU Speed: 4200 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Family 6, Model 158, Stepping 9
Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Using in-memory database. The database will not be saved on exit.
sv_joinpassword must be greater than 4 chars in length!
sv_password must be greater than 4 chars in length!
IPFileParser::parseIPList: could not open adminlist.txt: No such file or directory
IPFileParser::parseIPList: could not open whitelist.txt: No such file or directory
IPFileParser::parseIPList: could not open banlist.txt: No such file or directory
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
PWO_Init: Initializing preferred weapon order.
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading default status bar definition.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
using alternate port 10670
player 1 of 1 (1 nodes)
Initializing network subsystem.
Server using alternate port 10670.
Winsock initialization succeeded!
IP address 10.0.0.3:10670
GeoIP initialization failed.
UDP Initialized.
Error adding port mapping: Fail to add port mapping (test/UDP)
*** MAP01: entryway ***
compatflags changed to: 0
compatflags2 changed to: 0
Launcher challenge from: 10.0.0.3:57723
Launcher challenge from: 10.0.0.3:52114
Ignored IP launcher challenge.
1.with broadcast to LAN: I see my server but when I try to connect on it, Doom starts to load the server with text: connecting to 10.0.0.2.10666 (-667,-668 -depends on my port that I tried), after few seconds same message pops up again, and again, and again... I would need to wait a whole eternity for it to stop.
2.without broadcast to LAN: I see my server on the bottom of the server registry with description < NO RESPONSE > and guess what, I can t connect
description
I would really appreciate any kind of help from you, guys because I am trying to fix this for about 4 months now.
BONUS info: I can connect on normal servers like painkiller..., but I cant ask my friends to do the server, because they are even more incapable of doing so than I am.