So I have a server setup on my pi for LAN use running Complex Doom.
I set sv_corpsequeuesize to -1 but bodies in the beginning of the map disappear as the game progresses.
I was under the impression that this command prevented ANY bodies from disappearing? I then set the value to 10000 but the same thing happens.
Is it a limitation of Doom/Zandronum?
Also if my friend joins, is the corpsequeuesize server side or would he have to set those values as well to see the bodies on his end?
I’m new to Doom servers/zandronum so not sure what I’m doing wrong.
Thanks!
Dead bodies disappearing?
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Re: Dead bodies disappearing?
nothing happens sorry btw