Private network
Posted: Sun Dec 30, 2018 7:18 am
Hello, I'm new to Zandronum and I've found it while looking for a Doom source port suitable for a LAN party. I use Linux on the server and all the clients.
I have my own pwad, I have my LAN and I've already tried PrBoomPlus, which would be just enough feature wise, but I found it to be a bit unstable and buggy.
Zandronum seems to cut it just fine, so I've tried to setup the networking. I was hoping I could use it in a classic client/server fashion, where the clients connect to a known private server and the game starts. However the Zandronum wiki does not explain how to do that, not even if it is possible. It explains something about how to setup a master server, how to register a server and so on, but that's overkill for a plain old LAN party. I need no master server browser, no server registration and the like. I need to start a server instance and run clients with some command similar to:
but using zandronum instead of PrBoom.
Is that possible?
I have my own pwad, I have my LAN and I've already tried PrBoomPlus, which would be just enough feature wise, but I found it to be a bit unstable and buggy.
Zandronum seems to cut it just fine, so I've tried to setup the networking. I was hoping I could use it in a classic client/server fashion, where the clients connect to a known private server and the game starts. However the Zandronum wiki does not explain how to do that, not even if it is possible. It explains something about how to setup a master server, how to register a server and so on, but that's overkill for a plain old LAN party. I need no master server browser, no server registration and the like. I need to start a server instance and run clients with some command similar to:
Code: Select all
$ prboom-plus -net 192.168.1.10:9555
Is that possible?