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No Monsters automatically turning on when launching a deathmatch.

Posted: Sat Oct 13, 2018 1:11 am
by Zeromoon95
Hello there.

I'm trying to get the Monsters appearing on death on Zandrouum, but it always ticks the "No Monsters" option automatically to on when launching a deathmatch.

This works in the Vanilla Doom so why not Zandrouum? Any way to fix this?

Thanks.

Re: No Monsters automatically turning on when launching a deathmatch.

Posted: Sat Oct 13, 2018 4:50 pm
by Empyre
Add sv_nomonsters 0 to the command line, or in Doomseeker's Create Game feature, add +sv_nomonsters 0 in the Custom Parameters tab. Note that the + sign is needed in the Custom Parameters tab, or it won't work.

Re: No Monsters automatically turning on when launching a deathmatch.

Posted: Sun Oct 14, 2018 11:14 pm
by Zeromoon95
Empyre wrote:
Sat Oct 13, 2018 4:50 pm
Add sv_nomonsters 0 to the command line, or in Doomseeker's Create Game feature, add +sv_nomonsters 0 in the Custom Parameters tab. Note that the + sign is needed in the Custom Parameters tab, or it won't work.
Ok thanks. Already tried that out.

Re: No Monsters automatically turning on when launching a deathmatch.

Posted: Mon Oct 15, 2018 12:32 am
by HeX9109
I seem to remember Skulltag having a nuance where if you used -deathmatch 1 instead of +deathmatch 1 it forced certain server flags even if you manually input them to be the opposite. Trying using one and the other and testing. I'm not sure if this behavior was ever removed for Zandronum.