I have another annoying problem, which is my fps drops to practically 0, and my "ms"(latency indicator) rise to more than 827459 (or any other large random number), all at the same time!!
This is something I have faced routinely since the time of the previous version of zandonum 3.0. I do not know what it means, since my pc is not so bad since I can run up to CSGO with 15fps. I can run Doom 3 with stable 60fps. So, WTF?!?
Here is my basic cfg(with GL and CL sets), which I use to play:
Spoiler: (Open)// cvars
chat_sound 1 //default
cl_alwaysPlayFragsLeft 0
cl_announcepickups 0
cl_bloodtype 2 //particles
cl_bloodsplats 1
cl_capfps 1
cl_connectsound 1
cl_doautoaim 0
cl_hitScanDecalHack 0
cl_icons 1
cl_identifyTarget 1
cl_maxdecals 0
cl_medals 0
cl_missileDecals 0
cl_noAmmoSwitch 0
cl_noPrediction 0
cl_puffType 1 //particles
cl_respawnOnFire 1
cl_rocketTrails 2 //sprites
cl_run 1
cl_showLargeFragMessages 0
cl_showSpawns 1
cl_showSpawnNames 0 //irritant flood
cl_spectatorMove 1
cl_spreadDecals 0
cl_skins 1
cl_spreadDecals 0
cl_startAsSpectator 1
cl_STfullScreenHUD 1 //zandro HUD
cl_taunts 1
con_colorinMessages 1
con_notifytime 6
con_scaletext 0
fullscreen 1
gamma 1.6
gl_billboard_mode 0
gl_interpolate_model_frames 1
gl_light_models 1
gl_lights_size 1.5
gl_lights 0
gl_lightmode 1
gl_particles_style 2
gl_precache 1
gl_texture_filter 1
gl_texture_filter_anisotropic 4
gl_texture_format 0
gl_texture_HQresize 4
gl_use_models 1
gl_warp_shader 1
hud_althud 0
hud_showscore 1
hud_showdmstats 1
hud_showitems 1
hud_showsecrets 1
hud_showstats 1
r_maxparticles "4000"
show_messages 1
show_obituaries 1
snd_announcerVolume 0.5
snd_output default
snd_musicVolume 0.25
snd_sfxVolume 1
vid_defbits 8
vid_fps 1
vid_maxfps 200
vid_refreshrate 75
vid_renderer 1 //1= opengl
vid_vsync 0
Can anyone see what I'm missing, please?