Removing Fists
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Removing Fists
I seem to having a an issue with the fists i'm using on my Zandronum server. I was looking online to see if there was a Parameter line i could add that could remove them from the server for the time being. Is this even possible, or do i need to go into the PWAD directly and remove them myself? The issue seems to stem from the 'Russian Overkill 2.4 PWAD for ZAN 3.0. Any input would be appreciated.
Re: Removing Fists
Using Slade, I looked inside ro_pb_2.4_zan3.0_r5.pk3 and I found the list of cvars. There is a cvar called RO_ComboMode that defaults to false. Maybe if you change that to true (on the server, not editing the pk3), it will disable the combos, but not the fists.
"For the world is hollow, and I have touched the sky."
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Re: Removing Fists
I tried entering "RO_Combomode true" into the server perameters, but when i do the second swing of my fist it still crashes. the first fist swing is fine however so that's very strange.
Re: Removing Fists
Oh, it crashes! What are you loading with RO? Maybe something is clashing
"For the world is hollow, and I have touched the sky."
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Re: Removing Fists
Just 'Slaughterfest 2012', then i changed over to 'Alien Vendetta' and it's still persisting on the second swing of every fist thrown.
Re: Removing Fists
I can run RO by itself just fine, so I conclude that either your RO or your Zandronum is corrupted. Try re-downloading RO, and if that doesn't work, re-download Zandronum. If that still doesn't work, I am out of ideas, but maybe somebody else can help.
"For the world is hollow, and I have touched the sky."
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Re: Removing Fists
Would there be a way to Replace the 'Fist' files in the pk3 with 'Vanilla Fist' files for a temporary fix?