Code: Select all
Zandronum 3.0 - 170901-1140 - SDL version
Compiled on Sep 1 2017
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
adding /home/julia/zandronum3/zandronum.pk3, 689 lumps
adding /home/julia/zandronum3/DOOM2.WAD, 2919 lumps
adding /home/julia/zandronum3/Project Brutality 2.03.pk3, 20476 lumps
adding /home/julia/zandronum3/Project Brutality 2.03.pk3:e2m8.wad, 11 lumps
adding /home/julia/zandronum3/Project Brutality 2.03.pk3:e3m8.wad, 11 lumps
adding /home/julia/zandronum3/Project Brutality 2.03.pk3:terrain.wad, 260 lumps
adding /home/julia/zandronum3/Project Brutality 2.03.pk3:titlemap.wad, 7 lumps
adding /home/julia/zandronum3/Project Brutality 2.03.pk3:xhairs.wad, 94 lumps
sv_maxlives will be changed for next game.
cooperative will be changed for next game.
I_Init: Setting up machine state.
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
Family 6, Model 42, Stepping 7
Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Using in-memory database. The database will not be saved on exit.
sv_rconpassword must be greater than 4 chars in length!
sv_joinpassword must be greater than 4 chars in length!
IPFileParser::parseIPList: could not open adminlist.txt: No such file or directory
IPFileParser::parseIPList: could not open whitelist.txt: No such file or directory
IPFileParser::parseIPList: could not open banlist.txt: No such file or directory
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ANIMDEFS: Can't find FWATER02
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Bad hex number: no
Tried to register class 'RailgunInfrared' more than once.
Bad hex number: no
Bad hex number: no
R_Init: Init Doom refresh subsystem.
Brightmap 'BMHPALQ0' not found in texture 'HPLXA0'
Brightmap 'BMHPALR0' not found in texture 'HPLXB0'
Brightmap 'BMHPALS0' not found in texture 'HPLXC0'
Brightmap 'BMHPALT0' not found in texture 'HPLXD0'
Brightmap 'BMHPALU0' not found in texture 'HPLXE0'
Brightmap 'BMHPALV0' not found in texture 'HPLXF0'
Brightmap 'BMHPALW0' not found in texture 'HPLXG0'
Brightmap 'BMHPALX0' not found in texture 'HPLXH0'
DecalLibrary: Load decals.
DistX in slider decal Drops is unsupported
PWO_Init: Initializing preferred weapon order.
M_Init: Init menus.
P_Init: Init Playloop state.
Unknown terrain wood
Unknown terrain metal
Unknown terrain tile
Unknown terrain hard
Unknown terrain hard
Unknown terrain tile
Unknown terrain tile
Unknown terrain hard
Unknown terrain hard
Unknown terrain carpet
Unknown terrain carpet
Unknown terrain carpet
Unknown terrain hard
Unknown terrain hard
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile
Unknown terrain wood
Unknown terrain wood
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain metal
Unknown terrain tile
Unknown terrain tile
Unknown terrain metal
Unknown terrain hard
Unknown terrain wood
Unknown terrain wood
Unknown terrain carpet
Unknown terrain carpet
Unknown terrain carpet
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain tile
Unknown terrain tile
Unknown terrain dirt
Unknown terrain carpet
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile
Unknown terrain metal
Unknown terrain metal
Unknown terrain metal
Unknown terrain hard
Unknown terrain hard
Unknown terrain hard
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile
Unknown terrain carpet
Unknown terrain hard
Unknown terrain hard
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain tile2
Unknown terrain rock
Unknown terrain gravel
Unknown terrain gravel
Unknown terrain hard
Unknown terrain tile2
Unknown terrain metal
Unknown terrain metal
Unknown terrain metal
Unkn
own terrain metal
Unknown terrain dirt
Unknown terrain dirt
Unknown terrain hard
Unknown terrain rock
Unknown terrain hard
Unknown terrain rock
Unknown terrain rock
Unknown terrain dirt
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain rock
Unknown terrain dirt
Unknown terrain dirt
Unknown terrain dirt
Unknown terrain dirt
Unknown terrain dirt
Unknown terrain slimy
Unknown terrain slimy
Unknown terrain slimy
Unknown terrain slimy
Unknown terrain rock
Unknown terrain metal2
Unknown terrain metal2
Unknown terrain metal2
Unknown terrain metal
Unknown terrain metal
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile
Unknown terrain tile
R_InstallSpriteLump: Bad frame characters in lump ARF6EF0
ParseSBarInfo: Loading default status bar definition.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
using alternate port 10666
player 1 of 1 (1 nodes)
Initializing network subsystem.
Server using alternate port 10666.
IP address 127.0.0.2:10666
GeoIP initialized.
UDP Initialized.
*** MAP01: entryway ***
compatflags changed to: 0
compatflags2 changed to: 0
Connect (v3.0): 75.62.234.189:10667
Protected lump authentication failed.
75.62.234.189:10667 disconnected. Ignoring IP for 10 seconds.