Difficulty resets to low in multiplayer with Project Brutality.

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PlutonianEmpire
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Difficulty resets to low in multiplayer with Project Brutality.

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Post by PlutonianEmpire » Tue Aug 08, 2017 8:52 am

When using Doomseeker to launch Deathmatch multiplayer games with Project Brutality 2.03 in Zandronum 3, the difficulty always resets to an easy difficulty, even when using +skill 7 in Custom Parameters and the difficulty set to the highest available in the rules tab. The difficulty reset results in pitiful monster counts. The Project Brutality menus are also greyed out and reset to the defaults.

Is there a way to make Doomseeker launch Project Brutality with my existing PB settings, in addition to launching with the highest difficulty?

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