with the proper intermission at the end of episodes and moving to the next one.
By default it appears to simply restart the episode upon completion
is there a dmflag?
also does the dmflag weapon remain after pickup apply to both DM and Coop?
How to get Proper Co-op episode behavior
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- New User
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RE: How to get Proper Co-op episode behavior
If you're talking about Doom 1, Doom 1 was not meant to be played from one episode to the next.
But you can make a maplist so you can.
Also yes, Weapon Stay should apply to co-op too.
But you can make a maplist so you can.
Also yes, Weapon Stay should apply to co-op too.
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- New User
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RE: How to get Proper Co-op episode behavior
Alright, but can you get the end text screen at least?Llewellyn wrote: If you're talking about Doom 1, Doom 1 was not meant to be played from one episode to the next.
- Torr Samaho
- Lead Developer
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- Location: Germany
RE: How to get Proper Co-op episode behavior
IIRC there is no net code to handle the text screens, so they won't work properly online.shadowmang wrote: Alright, but can you get the end text screen at least?
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- New User
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RE: How to get Proper Co-op episode behavior
aww, Things I'll add to my list of future goals...Torr Samaho wrote:IIRC there is no net code to handle the text screens, so they won't work properly online.shadowmang wrote: Alright, but can you get the end text screen at least?