Hi I'm new to Doom and Brutal Doom. I really love the Coop, best time I've had with a FPS in years. I have a problem when aiming on Zandronum 3.0. When I'm sprinting and trying to aim with my mouse(I tired with a controller and it does the same), it becomes unresponsive and works halfway. Once I stop sprinting everything works perfectly. No matter how many tweaks I make to the sensitivty or deadzone either on my mouse or controller doesn't change the problem. When I reinstall older versions of Zandronum aiming works perfectly sprinting or no sprinting. I was wondering if somebody else had that problem and if there is a way to make it right?
BTW I don't use any mod except brutal Doom and Doom Metal pack.
Problem with aiming in Zandronum 3.0
-
- Registered just to make one post
- Posts: 1
- Joined: Fri Sep 30, 2016 1:07 am
Re: Problem with aiming in Zandronum 3.0
I have the same issue, but only when I turbo cheat and then straferun.
- Torr Samaho
- Lead Developer
- Posts: 1543
- Joined: Fri May 25, 2012 6:03 pm
- Location: Germany
Re: Problem with aiming in Zandronum 3.0
Are you trying to use SR50 and turning at the same time? If so, have a look at this tracker ticket for more information.
- Dark-Assassin
- Maintenence Crew
- Posts: 968
- Joined: Fri May 25, 2012 4:25 am
Re: Problem with aiming in Zandronum 3.0
That tracker ticket is privateTorr Samaho wrote:Are you trying to use SR50 and turning at the same time? If so, have a look at this tracker ticket for more information.
- Torr Samaho
- Lead Developer
- Posts: 1543
- Joined: Fri May 25, 2012 6:03 pm
- Location: Germany
Re: Problem with aiming in Zandronum 3.0
Thanks, I didn't notice that. To make a long story short, after a lot of discussion we decided to
to stop ways of SR-50 automation that were exploited.
Code: Select all
! - The player's yaw movement is locked if its speed is above 'SR40' (and angle changes are disregarded) on client and server. [Circunei Z, Hypnotoad]