Mouse issue in Skulltag/Zandronum.

General help and assistance forum.
Theshooter7
Forum Regular
Posts: 262
Joined: Wed Jun 06, 2012 2:15 am

RE: Mouse issue in Skulltag/Zandronum.

#21

Post by Theshooter7 » Sat Jun 23, 2012 2:28 am

Yeah I was gonna say that I get this often as well, but only ever since I overclocked the polling rate of my mouse. I see that reducing it is the clear fix.

Funny enough, if you increase the polling rate and play Splinter Cell: Chaos Theory, your mouse movements will be sluggish as can possibly be.
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one_Two
Addicted to Zandronum
Posts: 1753
Joined: Thu Jun 07, 2012 4:47 pm

RE: Mouse issue in Skulltag/Zandronum.

#22

Post by one_Two » Mon Oct 29, 2012 3:06 pm

Has this been reported in the tracker? I know this is an old thread but I've been getting the same problem, only my mouse only works properly at 1000 hz (an actual problem with the mouse model - roccat kova+), I'm debating sending it back but it works so perfectly in every other game, surely Zdoom should support 1000 hz polling rate by now (and other modern mouse features).
Sorry if this has already been updated. In the mean time I can play with 500 hz using keyboard keys to change weapon (as playing on 500 hz effects my mouse wheel scrolling).

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