I'm using Ubuntu 10.04, and have dynamic IP (my router is Dlink dsl2600u)
Tried many ways, but my server still marked as <NO RESPONSE> in Doomseeker. I cannot join even via cmd (Client trying to join endlessly).
What I do:
1) Disabled router firewall
2) Disabled OS firewall
3) Forward TCP/UDP 10666, 10667, and other ports
4) Other network services is ok - port 10666 even worked! But cannot host Zandronum.
5) http://www.canyouseeme.org/ shows
Code: Select all
Error: I could not see your service on 46.159.80.255 on port (10666)
Reason: Connection timed out
Code: Select all
Zandronum v1.0 - SVN revision 120819-2011 - SDL version
Compiled on Aug 19 2012
M_LoadDefaults: Load system defaults.
sv_maxlives will be changed for next game.
deathmatch will be changed for next game.
W_Init: Init WADfiles.
adding /usr/games/zandronum/zandronum.pk3 (551 files)
adding /usr/share/games/doom/freedoom.wad (3286 lumps)
I_Init: Setting up machine state.
CPU Vendor ID: AuthenticAMD
Name: AMD V120 Processor
Family 16 (16), Model 6, Stepping 3
Features: MMX SSE SSE2 SSE3
IPFileParser::parseIPList: Couldn't open file: whitelist.txt!
REASON: ENOENT: A component of filename does not name an existing file or filename is an empty string.
IPFileParser::parseIPList: Couldn't open file: banlist.txt!
REASON: ENOENT: A component of filename does not name an existing file or filename is an empty string.
IPFileParser::parseIPList: Couldn't open file: adminlist.txt!
REASON: ENOENT: A component of filename does not name an existing file or filename is an empty string.
S_Init: Setting up sound.
ST_Init: Init startup screen.
P_Init: Checking cmd-line parameters...
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
Patch installed
M_Init: Init miscellaneous info.
P_Init: Init Playloop state.
ParseSBarInfo: Loading default status bar definition.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
using alternate port 10666
player 1 of 1 (1 nodes)
Initializing network subsystem.
Server using alternate port 10666.
NETWORK_Construct: Couldn't bind to 10666. Binding to 10667 instead...
Found interface lo with IP address: 127.0.0.1
Found interface wlan0 with IP address: 192.168.1.2
Using IP address of interface wlan0 as local address.
IP address 192.168.1.2:10667
UDP Initialized.
MAP01 (map01) added to map rotation list at position 1.
*** MAP01: map01 ***
compatflags changed to: 0
Any help? Is there are step-by-step guide?