Hexen HD multiplayer?

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natenaterollerskate
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Hexen HD multiplayer?

#1

Post by natenaterollerskate » Tue Aug 23, 2022 1:17 am

I'm looking to see if I can get HD Hexen to work with Doomseeker (multiplayer).
Here's the link to the mod:
https://www.moddb.com/mods/hexen-hd-2020

After downloading it, it's all packaged up with GzDoom stuff.

But then I found this video:
https://www.doomworld.com/forum/topic/1 ... zandronum/

Which has a nice video on how to use mods with GZDoom, but not with Zandronum/Doomseeker.

Sorry, total noob, a little confused.

Any help would be appreciated.

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HellBlade64
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Re: Hexen HD multiplayer?

#2

Post by HellBlade64 » Sat Sep 03, 2022 8:38 pm

The texture and sprite replacements should work just fine, however I don't think you'll get any of those fancy lighting overhauls on Zandrodumb.

natenaterollerskate
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Re: Hexen HD multiplayer?

#3

Post by natenaterollerskate » Fri Sep 09, 2022 10:41 pm

Ok, cool. How do I do the Texture and Sprite Replacements with Zandorum?

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HellBlade64
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Re: Hexen HD multiplayer?

#4

Post by HellBlade64 » Thu Apr 18, 2024 2:17 pm

natenaterollerskate wrote:
Fri Sep 09, 2022 10:41 pm
Ok, cool. How do I do the Texture and Sprite Replacements with Zandorum?
???

You just... click and drag them over zandronum.exe (or preferably use ZDL).

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TDRR
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Re: Hexen HD multiplayer?

#5

Post by TDRR » Thu Apr 18, 2024 4:46 pm

HellBlade64 wrote:
Sat Sep 03, 2022 8:38 pm
The texture and sprite replacements should work just fine, however I don't think you'll get any of those fancy lighting overhauls on Zandrodumb.
Not to advertise my own projects, but no reason why it couldn't be done on Zandro.
viewtopic.php?f=58&t=10559
viewtopic.php?f=58&t=10371
You can probably convert the textures with an imagemagick script and create a GLDEFS lump for that.
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