Long live to skulltag! (Read the post and you'll get what i mean)

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Kaeler
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Joined: Mon Sep 03, 2012 4:13 pm

Long live to skulltag! (Read the post and you'll get what i mean)

#1

Post by Kaeler » Wed Sep 05, 2012 12:23 pm

Also known as "Fuck you Skulltag!"

Well, some people still host servers in skulltag, that's no biggie. It's alays good to have Skulltag in case something like that happens.
The biggie is when EVERY server you join fills the console and the chat with:
"NETWORK: Getpackets: WARNING ERROR#10022: Unknown Error"

Tried reinstalling it, looking at my connection, making exceptions in firewall just for skulltag, and keeps happening.

Mind you, they may be a few servers, but i wanna play those that have the mods i like.

So, help a man? Thanks.
Last edited by Kaeler on Wed Sep 05, 2012 12:26 pm, edited 1 time in total.

ninjademon45
 
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Location: Israel

RE: Long live to skulltag! (Read the post and you'll get what i mean)

#2

Post by ninjademon45 » Wed Sep 05, 2012 12:35 pm

I understand what do you mean
and that's mean there is a problem with your connection it happens to me when i create a server and using a wi-fi wireless
so... that mean get a better internet!

Kaeler
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Posts: 8
Joined: Mon Sep 03, 2012 4:13 pm

RE: Long live to skulltag! (Read the post and you'll get what i mean)

#3

Post by Kaeler » Wed Sep 05, 2012 12:39 pm

Getting a better internet....
In Spain...

Yeahh no.
No job, still studying, things getting more expensive thanks to the government...
I'll pass.

Thanks though for answering.

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Torr Samaho
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RE: Long live to skulltag! (Read the post and you'll get what i mean)

#4

Post by Torr Samaho » Wed Sep 05, 2012 5:42 pm

Do you have this problem with Zandronum 1.0 or only with Skulltag 98d?

Reach Term
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RE: Long live to skulltag! (Read the post and you'll get what i mean)

#5

Post by Reach Term » Wed Sep 05, 2012 6:26 pm

Torr Samaho wrote: Do you have this problem with Zandronum 1.0 or only with Skulltag 98d?
I think the problem is 1.0 has no backward capabilities towards ST 98d servers. Therefor, you have to switch ST 98d for Skulltag servers and Zan 1.0 for Zandronum servers. It's something that I've endured and found a way to fix.

Llewellyn
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RE: Long live to skulltag! (Read the post and you'll get what i mean)

#6

Post by Llewellyn » Wed Sep 05, 2012 7:25 pm

Reach Term wrote:
Torr Samaho wrote: Do you have this problem with Zandronum 1.0 or only with Skulltag 98d?
I think the problem is 1.0 has no backward capabilities towards ST 98d servers. Therefor, you have to switch ST 98d for Skulltag servers and Zan 1.0 for Zandronum servers. It's something that I've endured and found a way to fix.
It would say wrong version were this the case.

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Torr Samaho
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RE: Long live to skulltag! (Read the post and you'll get what i mean)

#7

Post by Torr Samaho » Wed Sep 05, 2012 7:28 pm

Yes, 1.0 is not network compatible with 98d. Actually, no public Skulltag release ever was network compatible with any other public Skulltag release (at least not since I came here), so I'm surprised if anybody assumes that 1.0 can join 98d servers.

Anyway, we plan to remove 98d servers from the master server soon, so there will be no need to have both 98d and 1.0 to join servers on the list.

Kaeler
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Joined: Mon Sep 03, 2012 4:13 pm

RE: Long live to skulltag! (Read the post and you'll get what i mean)

#8

Post by Kaeler » Thu Sep 06, 2012 3:56 pm

Torr Samaho wrote: Do you have this problem with Zandronum 1.0 or only with Skulltag 98d?
Only with ST 0.98d
either way, i've uninstalled it. Sticking with Zandronum

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fdigl
 
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RE: Long live to skulltag! (Read the post and you'll get what i mean)

#9

Post by fdigl » Fri Sep 07, 2012 2:01 am

I keep all versions I download for anything backed up, so if stuff messes up or I want to go back, I can do so.
Is it me, or did mapping tools get better?
Also, if anyone can tell me where I can download the huge config pack for DB2? I would appreciate it.

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