Doubleclick mouse2 to use? [split into new thread]

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tuf
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Joined: Sat Jan 02, 2021 4:38 am

Doubleclick mouse2 to use? [split into new thread]

#1

Post by tuf » Sat Jan 02, 2021 4:43 am

Digging this one up from the past, I'm running in to this now as I'm just getting into Zandronum.

In Doom1/2 I set up my right mouse button to move forward. As a bonus, you can activate or "use" anything by just doubleclicking the mouse button as you approach the object you want to use. I suspect you could mash any mouse button twice when approaching a door and a "use" would be issued.

Zandronum doesn't replicate this, and it's an issue if you spent years playing Doom with that control method. The solution above works, but if you tap the mouse button quickly, you end up stopping in your tracks (similar to what the OP described) - the binding seems to only issue the "use" and not the "forward" on that quick double click.

Does anyone else know if there's a fix for this?

Thanks!
Last edited by The Toxic Avenger on Sat Jan 02, 2021 4:20 pm, edited 1 time in total.
Reason: Split into new thread because the original wasn't answered, but was also 5 years old.

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Frits
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Posts: 298
Joined: Fri Jun 01, 2012 9:04 pm

Re: Doubleclick mouse2 to use? [split into new thread]

#2

Post by Frits » Sun Jan 03, 2021 12:40 pm

Open console and type:
Doublebind mouse2 +use

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