New to scripting
Posted: Mon Nov 16, 2020 10:18 pm
Apologies for posting what has probably been gone over multiple times but if anyone could point me in the right direction I’d be very gratefull, I’m trying to create a script that I can launch with Zandronum so when players start they have a bunch of weapons instead of starting with the basic pistol, at the moment I’m trying to do this for freedoom, I’ve gone here
https://zdoom.org/wiki/CheckActorInventory
and had a go at compiling this using the bcc compiler from here
https://zandronum.com/forum/viewtopic.php?t=4864
But now I’m stuck, assuming that what I’ve done would work how do I launch my game using the compiled file or am I barking up the wrong tree here?
Thanks.
https://zdoom.org/wiki/CheckActorInventory
and had a go at compiling this using the bcc compiler from here
https://zandronum.com/forum/viewtopic.php?t=4864
But now I’m stuck, assuming that what I’ve done would work how do I launch my game using the compiled file or am I barking up the wrong tree here?
Thanks.