New to scripting

General help and assistance forum.
Post Reply
felgekarp
Registered just to make one post
Posts: 1
Joined: Mon Nov 16, 2020 10:07 pm

New to scripting

#1

Post by felgekarp » Mon Nov 16, 2020 10:18 pm

Apologies for posting what has probably been gone over multiple times but if anyone could point me in the right direction I’d be very gratefull, I’m trying to create a script that I can launch with Zandronum so when players start they have a bunch of weapons instead of starting with the basic pistol, at the moment I’m trying to do this for freedoom, I’ve gone here

https://zdoom.org/wiki/CheckActorInventory

and had a go at compiling this using the bcc compiler from here

https://zandronum.com/forum/viewtopic.php?t=4864

But now I’m stuck, assuming that what I’ve done would work how do I launch my game using the compiled file or am I barking up the wrong tree here?

Thanks.

Post Reply