Server connectivity issues

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soppa
New User
Posts: 4
Joined: Sun Nov 11, 2012 11:32 pm
Location: Finland

Server connectivity issues

#1

Post by soppa » Sun Nov 11, 2012 11:58 pm

I tried to search for threads with this same issue but couldn't really find any. If this is some kind of common problem, I apologize.

So, when I create a server in Doomseeker and then look for it in the server browser I can see it correctly and I'm able to join it. However, when my friends look for the server all they can see is my IP address and <NO RESPONSE>. None of them can join the server.

My router is not the issue here since its configured to give public IPs to all devices (so no 192.168.* etc addresses). I'm also able to host servers in other games just fine.

One of my friends tried to host a game and we had the exact same issue. We're all able to connect to most of the public servers though.

Here's the command line for the server:

Code: Select all

"G:/Zandronum/zandronum.exe" "-iwad" "G:/Zandronum/wads/doom2.wad" "-file" "G:\Zandronum\wads\brutalv017.pk3" "-port" "10666" "+sv_maxlives" "0" "-host" "+alwaysapplydmflags" "1" "-skill" "4" "+cooperative" "1" "+sv_hostemail" "\"\"" "+sv_maprotation" "0" "+sv_randommaprotation" "0" "+sv_motd" "\"\"" "+sv_hostname" "\"Test Server (soppa)\"" "+sv_website" "\"\"" "+sv_password" "\"test\"" "+sv_forcepassword" "1" "+sv_joinpassword" "\"\"" "+sv_forcejoinpassword" "0" "+sv_rconpassword" "\"\"" "+sv_broadcast" "1" "+sv_updatemaster" "1" "+sv_maxclients" "8" "+sv_maxplayers" "8" "+dmflags" "1048580" "+dmflags2" "68157440" "+dmflags3" "0" "+compatflags" "0" "+compatflags2" "0" "+lmsallowedweapons" "0" "+lmsspectatorsettings" "0" "+sv_defaultdmflags" "0"
Any ideas?

Watermelon
Zandrone
Posts: 1244
Joined: Thu Jun 28, 2012 9:07 pm
Location: Rwanda

RE: Server connectivity issues

#2

Post by Watermelon » Mon Nov 12, 2012 12:31 am

As a quick solution, you can host it through #bestever on irc.skulltag.net for free

I don't think you're supposed to use quotation marks for everything btw

See if your ports are open

soppa
New User
Posts: 4
Joined: Sun Nov 11, 2012 11:32 pm
Location: Finland

RE: Server connectivity issues

#3

Post by soppa » Mon Nov 12, 2012 1:08 am

Well, I copied all that command line stuff directly from the Doomseeker's server creation window. And as I mentioned, all my ports are open since my router is in bridged mode.

Konar6
Retired Staff / Community Team Member
Posts: 455
Joined: Sun May 27, 2012 9:38 am

RE: Server connectivity issues

#4

Post by Konar6 » Mon Nov 12, 2012 1:23 am

Even that may not be enough (from personal experience with my router). Do actually forward the ports to the local IP of the hosting computer and try again.
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<BlueCool> you guys IQ is the same as my IP, Dynamic

soppa
New User
Posts: 4
Joined: Sun Nov 11, 2012 11:32 pm
Location: Finland

RE: Server connectivity issues

#5

Post by soppa » Mon Nov 12, 2012 1:57 am

As far as I know, you can't do port forwarding in bridged mode since your devices don't have any local IP addresses? Only the address that is given by the ISP.

Watermelon
Zandrone
Posts: 1244
Joined: Thu Jun 28, 2012 9:07 pm
Location: Rwanda

RE: Server connectivity issues

#6

Post by Watermelon » Mon Nov 12, 2012 2:53 am

Then you should try hosting it with BestEver as stated earlier since it's very easy to set up, just go to the IRC channel and the topic will give you the rest of the instructions
Last edited by Watermelon on Mon Nov 12, 2012 2:54 am, edited 1 time in total.

soppa
New User
Posts: 4
Joined: Sun Nov 11, 2012 11:32 pm
Location: Finland

RE: Server connectivity issues

#7

Post by soppa » Mon Nov 12, 2012 11:29 am

I didn't get this sorted but it appears that there's something wrong in the connection between my server and the master server. People can join my server by adding it into the custom servers.

Not ideal but I guess we're doing it this way since our games are pretty small.

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Zalewa
Developer
Posts: 332
Joined: Wed May 30, 2012 3:28 pm

RE: Server connectivity issues

#8

Post by Zalewa » Mon Nov 12, 2012 6:16 pm

Watermelon wrote: I don't think you're supposed to use quotation marks for everything btw
Quotation marks do no harm unless you have a quotation mark as an actual parameter value (http://zandronum.com/tracker/view.php?id=973).
soppa wrote: I didn't get this sorted but it appears that there's something wrong in the connection between my server and the master server.
Check if the server on the master list appears with the same port as the one that you're hosting it on. See this: http://zandronum.com/tracker/view.php?id=992 .
soppa wrote: People can join my server by adding it into the custom servers.

Not ideal but I guess we're doing it this way since our games are pretty small.
Actually, this is the ideal solution for your kind of situation :)
Doomseeker - a real answer to cross-platform server browser.
Doomseeker dev builds - unofficial Doomseeker builds for Windows.
Gamer's Proxy - a program to emulate ping and packet losses.

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