SNS 3.02: plasmaplant yea woo 3.0 i guess more coming soon

All finished SNS events go here.
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Combinebobnt
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Posts: 1893
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SNS 3.02: plasmaplant yea woo 3.0 i guess more coming soon

#1

Post by Combinebobnt » Sun May 07, 2017 1:24 am

dstrang wrote:im betas unreleasing betas
new world record posting time i think idk whos keeping track

Welcome to SNS #3.02: today we delve into unfinished 3.0 again because people are getting so impatient they are forcing the 3.0 beta. this is good because now sns gets to play more modS!!!!!!!!!!!!!!!!!!!!!!!!! YEA #.0 !!!!!!!!!!!!!!! boo regression bugs... oh yae this is a late sns post hope someone joins rofl!
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IWAD: doom2.wad

wad plasmaplant.wad, hpbar-v15b.pk3, snsmp-v7.pk3


What day: Today

What time:
right NOW

Where: TSPG
Spoiler: Customized Settings (Open)
Player/Client limit: 64/64
Skill: Ultra-Violet)
Maxlives: ONLY 1
Maplist: 1-32

Code: Select all

theres only 1 map i think
sv_afk2spec ral kicked afk
sv_smartaim 3 mins = 300 iq
sv_nodrop 1
public image a bit intact might need some help plz new players install zandronum

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Combinebobnt
Retired Staff / Community Team Member
Posts: 1893
Joined: Mon Jun 04, 2012 3:37 am
Location: Erth
Contact:

Re: SNS 3.02: plasmaplant yea woo 3.0 i guess more coming soon

#2

Post by Combinebobnt » Sun May 07, 2017 2:27 am

good sns we beat the map it was hard and i died. i wanted to know where the guns where but then i realized it was called plasmaplant so its the plasmagun oops. broken dehacked yellow circles?

stealth monsters

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jesus christ he put a black key inbetween every single white key i know that piano isnt microtonal banned from mapping
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