SNS #2009: Plutonia with LevelMaster!!!

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Combinebobnt
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SNS #2009: Plutonia with LevelMaster!!!

#1

Post by Combinebobnt » Sat Dec 03, 2016 9:26 pm

dstrang wrote:hi im cutmenmik
<Welcome to SNS #2009: I can finally play sns so time to play something very good,. Cutman remade levelmaster to be sexy and i fixed all the bugs except 1 (hope we dont get it), so time to play and relive skulltag rules!!! 1 player is picked to be the levelmaster and he spawns stuff to kill other players, the other players must kill the monsters and find the exit run (NOT THE normal exit)
Image
IWAD: plutonia.wad

WADS: levelmatser, my good patch, additional settings...

What day: 12/3 ONE TWO THREE _ TODAY

What time:
Central Europe: utc 0:00
United Kingdom: utc 0:00
Russia / Moscow: utc 0:00

Pacific Time: 5 pm
Mountain Time: 6 pm
Central Time (US): 7 pm
Eastern Time: 8 pm

Where: TSPG-OUCHHURTER (help don't go down)
Spoiler: Customized Settings (Open)
Player/Client limit: 64/64646469
Skill: [/color]Ultra-Violence (NO HURT ME PLENTY FOR NOOBS LIKE CRYMMOIRE)
Maxlives:1 dude its survival u dont respawn in real life
Maplist:1-32

dmflags=i
dmflags2=don't
ZAdmflags=know
compatflags=let's
ZAcompatflags=guess

sv_afk2spec 69
sv_smartaim smart
sv_nodrop lightyears away

[/quote]
Spoiler: for tta (Open)
Image

[funquote/;

ARGENTVM
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Re: SNS #2009: Plutonia with LevelMaster!!!

#2

Post by ARGENTVM » Sat Dec 03, 2016 9:56 pm

Bob remember our public image please....

This isn't very port neutral either...

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Combinebobnt
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Re: SNS #2009: Plutonia with LevelMaster!!!

#3

Post by Combinebobnt » Sun Dec 04, 2016 3:46 am

Thank you ArgentAgent for pointing this out - I understand the error of my ways


good sns prob cuz i ran it


Image
Image

{spoiler= " Sns stats"}
most kills = not me
best player = not me
best lm = not me
best creeper = not me
best aeon maps = not me
best ssg = not me
best sns = not me
best = not me

ran in the exit and died ROFL = ivan
{/spoiler}

i got trolled time to kill sns like ic

ARGENTVM
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Re: SNS #2009: Plutonia with LevelMaster!!!

#4

Post by ARGENTVM » Sun Dec 04, 2016 3:51 am

It was okay ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh we need more good fun wads lets have some master of pruppets fun

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Combinebobnt
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Re: SNS #2009: Plutonia with LevelMaster!!!

#5

Post by Combinebobnt » Sun Dec 04, 2016 3:52 am

mop is only marginally better than lm imo

ARGENTVM
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Re: SNS #2009: Plutonia with LevelMaster!!!

#6

Post by ARGENTVM » Sun Dec 04, 2016 3:55 am

it has its problems just needs some good fixing and no massmouth memes

level master needs more appropriate wads to run esp. since it turns super ultra competitive which breaks the coop aspect of some maps.

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Combinebobnt
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Re: SNS #2009: Plutonia with LevelMaster!!!

#7

Post by Combinebobnt » Sun Dec 04, 2016 3:57 am

competition for the stone is the best part tho, helps the lm win against the odds with 10+ players. plutonia is always appropriate, that's why I've played it with like 20 different gameplay wads

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Marcaek
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Re: SNS #2009: Plutonia with LevelMaster!!!

#8

Post by Marcaek » Sun Dec 04, 2016 4:04 am

appropriate wads ok mano laikas?????

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Combinebobnt
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Re: SNS #2009: Plutonia with LevelMaster!!!

#9

Post by Combinebobnt » Sun Dec 04, 2016 4:08 am

back to fnf gw2

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Re: SNS #2009: Plutonia with LevelMaster!!!

#10

Post by Mobius » Sun Dec 04, 2016 4:09 am

Combinebobnt wrote:back to fnf gvh
dewsome: i can do this all day
dewsome: do you think you're somehow special? i spent years arguing with nostar, jenova, mobius
<+Thomas13> Mobius u r inferior, go outside and get beaten up
Alfonzo ~ "I wonder who will hear him trash talk when the dirt closes over him?"

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