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SNS #147 - Three Hours of Agony Part II + Smooth Weapons

Posted: Fri Oct 24, 2014 7:24 pm
by Slim
We're going to continue Three Hours of Agony with it's sequel, and with Perk's smooth weapons again for consistency. Hope to see ya there!

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IWAD: doom2.wad

WADS: 3ha2rc1, pk_anim2, coopbullets, Revenant fix, pk_doom_sfx

What day: Saturday, October 25th, 2014

What time: 18:00 UTC

Times
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 22:00

Eastern Time: 2:00 PM
Central Time (US): 1:00 PM
Mountain Time: 12:00 PM
Pacific Time: 11:00 AM

Where: Best Ever
Spoiler: Customized Settings (Open)
Player/Client limit: 64/64
Skill: Ultra-Violence
Maxlives: 1
Maplist: 1- 32

Code: Select all

addmap map01
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DMFlags: 2179076
DMFlags2: 67109120
DMFlags3: 16
CompatFlags: 2112880619
CompatFlags2: 59

sv_afk2spec 3
sv_smartaim 2
sv_nodrop 1

RE: SNS #146 - Three Hours of Agony Part II + Smooth Weapons

Posted: Sat Oct 25, 2014 3:43 pm
by Sicamore
lol ssg frame fail

:^)

RE: SNS #146 - Three Hours of Agony Part II + Smooth Weapons

Posted: Sat Oct 25, 2014 5:21 pm
by Ijon Tichy
Sicamore wrote: lol ssg frame fail

:^)
also the shotgun

(^:

RE: SNS #146 - Three Hours of Agony Part II + Smooth Weapons

Posted: Sat Oct 25, 2014 5:34 pm
by Kara Kurt
Good stuff!

RE: SNS #146 - Three Hours of Agony Part II + Smooth Weapons

Posted: Sat Oct 25, 2014 6:21 pm
by Slim
Turns out the reason for the screenshots looking bad is that Smooth Weapons has bad offsets, might wanna fix that soon.