SNS #101 Poll (John Romero's Visit)

All finished SNS events go here.

What should we play for SNS #101?

 
Total votes: 0

User avatar
Zakken
Frequent Poster Miles card holder
Posts: 909
Joined: Sat Jun 02, 2012 2:32 am
Location: House Ylisse

RE: SNS #101 Poll (John Romero's Visit)

#21

Post by Zakken » Tue Dec 03, 2013 7:44 am

There aren't really any flaws in Alien Vendetta. Scythe has small maps, the DTWID wads maybe aren't that innovative, Memento Mori/Requiem aren't too tough, Scythe has maps of varying quality and Hell Revealed lacks detailing. AV is detailed, has both small and large maps, has some interesting map tricks, and is considerably difficult. AV on top! (pun intended)
♕RoSK1ng♕ wrote:dastan is too smart for you just stop trying to comprehend water

Cruduxy
Zandrone
Posts: 1059
Joined: Fri Jun 08, 2012 4:24 pm

RE: SNS #101 Poll (John Romero's Visit)

#22

Post by Cruduxy » Tue Dec 03, 2013 1:03 pm

AV is probably the only one between those that I see played regularly by +10 players.

OffTopic : Why vote result page still turn theme into some purple frenzy background.
[][][][][][][][][][][][][][][]
Nothing to see here
[][][][][][][][][][][][][][][]

Mr.Man
Forum Regular
Posts: 657
Joined: Thu May 09, 2013 7:25 pm

RE: SNS #101 Poll (John Romero's Visit)

#23

Post by Mr.Man » Tue Dec 03, 2013 4:49 pm

bazzoka wrote: Brave* man, don't you think* to die on me.
I actually shoved some plans for this week, and now i have spare time this saturday afternoon to play :biggrin:

SpaceMarine
Forum Regular
Posts: 269
Joined: Fri Oct 19, 2012 4:15 pm
Location: Behind you

RE: SNS #101 Poll (John Romero's Visit)

#24

Post by SpaceMarine » Tue Dec 03, 2013 4:56 pm

Don't know if I can make it but, I'll try. Also, since Romero's gonna play, why not do something old school?
Spoiler: ibm5155 wrote (Open)
O NO, pony invasion at zombie horde forum D:
Image

Untitled
Forum Regular
Posts: 519
Joined: Sat Dec 29, 2012 4:41 pm
Location: it is a mystery

RE: SNS #101 Poll (John Romero's Visit)

#25

Post by Untitled » Tue Dec 03, 2013 6:29 pm

We're probably going to go through the mapsets so fast we might need more than one server since Romero will probably attract 63 other players instantly and even AV will probably be made short work by the hor-players.
Last edited by Untitled on Tue Dec 03, 2013 6:30 pm, edited 1 time in total.
"I'm in despair! The fact someone would give me the title 'Forum Regular' has left me in despair!"
Spoiler: Me in a nutshell (Open)
<Untitled> this is a terrible idea
<Untitled> lets do it anyway

<Untitled> Depends
<Untitled> What kind of wad error is "Address not Mapped to Object (Signal 11)"?

<Untitled> So today I found out that stupidity is nested fractally
<Untitled> There is no lower bound
Projects:
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053

Ijon Tichy
Frequent Poster Miles card holder
Posts: 901
Joined: Mon Jun 04, 2012 5:07 am

RE: SNS #101 Poll (John Romero's Visit)

#26

Post by Ijon Tichy » Tue Dec 03, 2013 6:45 pm

BTSX would be pretty bitchin'

Multiple servers would be really bitchin'

But then we have SuNS and FNF as well, if the guy has a few days free (which he better if he wants to survive the deluge of OMG SAfhSDKJFHSDKJFH ROMERO FKSDFFHKSDFH OH GOD SDOFJISDKJFHSD AMAZING)

*ProjectAngel*
New User
Posts: 15
Joined: Tue Jul 30, 2013 2:35 am
Location: Warner Robins, GA, USA

RE: SNS #101 Poll (John Romero's Visit)

#27

Post by *ProjectAngel* » Tue Dec 03, 2013 6:48 pm

It's motherf*ckin' John Romero.

Regardless of what is chosen, people will come for the man, not the mapset.

...eh, to hell with it. I vote AV.

Mr.Man
Forum Regular
Posts: 657
Joined: Thu May 09, 2013 7:25 pm

RE: SNS #101 Poll (John Romero's Visit)

#28

Post by Mr.Man » Tue Dec 03, 2013 7:30 pm

By the way, what will be his username? just John Romero? We got to look out for imposters :l

User avatar
Sicamore
Forum Regular
Posts: 315
Joined: Sun Jun 10, 2012 5:10 pm
Location: Toronto
Clan: Scientific DM Acad
Clan Tag: [SDA]
Contact:

RE: SNS #101 Poll (John Romero's Visit)

#29

Post by Sicamore » Tue Dec 03, 2013 9:31 pm

If you look really closely, you can tell AV is winning
Image

User avatar
Psycho
 
Posts: 29
Joined: Sun Dec 01, 2013 9:11 pm
Location: Brazil

RE: SNS #101 Poll (John Romero's Visit)

#30

Post by Psycho » Wed Dec 04, 2013 12:12 am

Can't believe you guys didn't nominated Kama Sutra for the poll, an awesome classic that is kinda forgetten and not overplayed in any degree. Also Plutonia 2 got a very solid gameplay, map design and soundtrack. it's a difficult wad that doesn't involve much BFG spamming, and I find it more enjoying than HR.

BTW I hope you guys contact John ASAP and not on the last day before the event, I really doubt he won't have something else to do on Saturday until then...
Last edited by Psycho on Wed Dec 04, 2013 12:21 am, edited 1 time in total.

User avatar
Sicamore
Forum Regular
Posts: 315
Joined: Sun Jun 10, 2012 5:10 pm
Location: Toronto
Clan: Scientific DM Acad
Clan Tag: [SDA]
Contact:

RE: SNS #101 Poll (John Romero's Visit)

#31

Post by Sicamore » Wed Dec 04, 2013 1:09 am

Psycho wrote: Can't believe you guys didn't nominated Kama Sutra for the poll, an awesome classic that is kinda forgetten and not overplayed in any degree. Also Plutonia 2 got a very solid gameplay, map design and soundtrack. it's a difficult wad that doesn't involve much BFG spamming, and I find it more enjoying than HR.

BTW I hope you guys contact John ASAP and not on the last day before the event, I really doubt he won't have something else to do on Saturday until then...
http://zandronum.com/forum/showthread.php?tid=2024
One_two's email dates a while back.

Kama Sutra was considered, but the list is already a tad large. It is indeed a great project, and I would if I could D:

PL2 is Plutonia. Romero is most associated with Doom and Doom 2, and Final Doom is not as closely related to him. I mean, it's still Doom - but something feels better with the original IWADS that he worked on.
Last edited by Sicamore on Wed Dec 04, 2013 1:20 am, edited 1 time in total.
Image

Chillsing1310
Forum Regular
Posts: 123
Joined: Tue Jun 12, 2012 12:51 pm
Location: United States of Europe(state: Federal Republic of Germany)

RE: SNS #101 Poll (John Romero's Visit)

#32

Post by Chillsing1310 » Wed Dec 04, 2013 1:44 am

can player limit for server be 64 or even more if possible? everyone should get a chance to play with him
Free Renegade(AOW) with good graphics
http://www.indiedb.com/games/renegade-x/downloads

--Germaniam Esse Delandam-- (Germany has to be destroyed)

Qent
Retired Staff / Community Team Member
Posts: 1424
Joined: Tue May 29, 2012 7:56 pm
Contact:

RE: SNS #101 Poll (John Romero's Visit)

#33

Post by Qent » Wed Dec 04, 2013 2:24 am

It's always 64 for SNS. Zandronum cannot go any higher.

TerminusEst13
Retired Staff / Community Team Member
Posts: 865
Joined: Tue Jun 05, 2012 11:06 pm

RE: SNS #101 Poll (John Romero's Visit)

#34

Post by TerminusEst13 » Wed Dec 04, 2013 6:03 am

Psycho wrote:BTW I hope you guys contact John ASAP and not on the last day before the event, I really doubt he won't have something else to do on Saturday until then...
Same here, just as sort of a reminder.
Relying on e-mails from almost a year back isn't gonna be much. :p
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

one_Two
Addicted to Zandronum
Posts: 1753
Joined: Thu Jun 07, 2012 4:47 pm

RE: SNS #101 Poll (John Romero's Visit)

#35

Post by one_Two » Wed Dec 04, 2013 3:20 pm

TerminusEst13 wrote:
Psycho wrote:BTW I hope you guys contact John ASAP and not on the last day before the event, I really doubt he won't have something else to do on Saturday until then...
Same here, just as sort of a reminder.
Relying on e-mails from almost a year back isn't gonna be much. :p
Yeah I emailed him again like 3 days ago, he said he would def try and make it.

Untitled
Forum Regular
Posts: 519
Joined: Sat Dec 29, 2012 4:41 pm
Location: it is a mystery

RE: SNS #101 Poll (John Romero's Visit)

#36

Post by Untitled » Wed Dec 04, 2013 3:57 pm

I still say we rotate with multiple SNS servers because Romero and his 63 Zandronum Allies are going to make even the lengthy toughness of Alien Vendetta easy and short

So without further ado my answer to what wad is:

HOST ALL THE WADS!
Last edited by Untitled on Wed Dec 04, 2013 3:59 pm, edited 1 time in total.
"I'm in despair! The fact someone would give me the title 'Forum Regular' has left me in despair!"
Spoiler: Me in a nutshell (Open)
<Untitled> this is a terrible idea
<Untitled> lets do it anyway

<Untitled> Depends
<Untitled> What kind of wad error is "Address not Mapped to Object (Signal 11)"?

<Untitled> So today I found out that stupidity is nested fractally
<Untitled> There is no lower bound
Projects:
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053

Catastrophe
Retired Staff / Community Team Member
Posts: 2558
Joined: Sat Jun 02, 2012 2:44 am

RE: SNS #101 Poll (John Romero's Visit)

#37

Post by Catastrophe » Wed Dec 04, 2013 4:01 pm

Untitled wrote: I still say we rotate with multiple SNS servers because Romero and his 63 Zandronum Allies are going to make even the lengthy toughness of Alien Vendetta easy and short

So without further ado my answer to what wad is:

HOST ALL THE WADS!
No, I disagree. Multiple servers for one event will never work.

User avatar
Ænima
Addicted to Zandronum
Posts: 3501
Joined: Tue Jun 05, 2012 6:12 pm

RE: SNS #101 Poll (John Romero's Visit)

#38

Post by Ænima » Wed Dec 04, 2013 6:04 pm

Catastrophe wrote:
Untitled wrote: I still say we rotate with multiple SNS servers because Romero and his 63 Zandronum Allies are going to make even the lengthy toughness of Alien Vendetta easy and short

So without further ado my answer to what wad is:

HOST ALL THE WADS!
No, I disagree. Multiple servers for one event will never work.
Nobody would play in the secondary server anyways cuz they all wanna play with Romero.
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !


ZandroSkins
: a pack made by our community

Ijon Tichy
Frequent Poster Miles card holder
Posts: 901
Joined: Mon Jun 04, 2012 5:07 am

RE: SNS #101 Poll (John Romero's Visit)

#39

Post by Ijon Tichy » Wed Dec 04, 2013 6:17 pm

well playing the same 32 maps for hours and blazing through all of them is no fun
hence multiple servers, to switch map packs as others get rekt

now watch as romero wonders why we aren't using gamedirs yet :v

User avatar
Ivan
Addicted to Zandronum
Posts: 2211
Joined: Mon Jun 04, 2012 5:38 pm
Location: Omnipresent

RE: SNS #101 Poll (John Romero's Visit)

#40

Post by Ivan » Wed Dec 04, 2013 6:45 pm

Ijon Tichy wrote: well playing the same 32 maps for hours and blazing through all of them is no fun
hence multiple servers, to switch map packs as others get rekt

now watch as romero wonders why we aren't using gamedirs yet :v
Then merge wads you wish to play, edit map names and make a huge maplist. It's not hard. Considering it's for John Romero I doubt any of the authors would be against it. (Also the fact that most of them can't even be contacted)
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

Locked