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SNS #100 discussion
Posted: Wed Nov 27, 2013 4:49 pm
by one_Two
So big milestone coming up the 100th SNS, looking for some suggestions so we can get a good turn out for this.
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 4:51 pm
by Ivan
I think a super cool classic is in order.
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 5:44 pm
by Galactus
Why not some good ol' hell revealed?
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 6:12 pm
by W1D3A55
Maybe some Deus Vult with Samsara?
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 9:52 pm
by SyKoTiC
FTW395 wrote:
Why not some good ol' hell revealed?
This. HR2 more so. A good megawad of this magnitude is in order
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 10:04 pm
by Slim
I agree. Needs a good old classic megawad. With some addons no doubt.
Or maybe we can be a tad different and do it old-school.
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 10:40 pm
by Ænima
Howbout combining HR1+2 into one giant 64-map megawad? :o
(Good luck getting permission from the original authors ... the email addresses in the READMEs are probably dead ...)
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 10:58 pm
by Sicamore
Who would be interested in seeing a vote happen?
RE: SNS #100 discussion
Posted: Wed Nov 27, 2013 10:58 pm
by Untitled
and for instant popular, just add samsara.
Or potentially Hard Doom
[TerribleIdea]
Or (there is no way this is happening) Someone makes a Hard Doom patch for Samsara and we host that.
[/TerribleIdea]
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 12:39 am
by Luke
Destination Unknown + Hard Doom (+Samsara, optionally, but hard doom for sure)
Too bad it wouldn't be a survival night, but who dislikes Destination Unknown?
An alternative could be yes: HR1+2+hard doom
or CChest3+hard doom
or do it fancy: CChest1,2,3,4 + hard doom. I dare you.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 2:31 pm
by Cruduxy
Don't know.. Whenever something difficult is hosted players start to rapidly disconnect after map end.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 2:37 pm
by Luke
I would have dared to say [missing] but I feared a bad reaction.
Spoiler: I've warned you (Open)BRUTAL DOOM
edit: and in my opinion this would be a very good choice.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 2:50 pm
by Mr.Man
Agreed. But IMO it needs more than just BD. I always had a kick playing with it, but i dont feel like running through the doom 2 maps again.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 3:02 pm
by Dusk
Hosting something with Brutal Doom would be a disgrace for SNS. Also HR2 was tried before and it didn't result in a good turnout. The problem with difficult mapsets is that when people die a lot, they end up spectating a lot and nobody likes to spectate a lot.
I would've suggested Beyond Reality but SunS seems to have gotten that covered.. how 'bout some good old Memento Mori (2)? MM2 hasn't been run since #67 and MM1 since #24.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 3:02 pm
by bazzoka
Cold as hell.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 3:48 pm
by Tux
bazzoka wrote:
Cold as hell.
does it even work under zandro
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 5:03 pm
by W1D3A55
How bout we do Cyberdreams (that bad).
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 5:08 pm
by Luke
Clean memento mori 1 or mm1 with some fancy modifier except samsara (IE MS paint doom, doom64 monsters or anything else that comes to your mind because my knowledge is small)?
About Brutal Doom: I don't like it particularly, I tend to avoid every server with it, but it's undoubtedly that it is one of most popular doom modification, and if the SnS is something that borns with the objective of attracting more players other than just having some good fun for a night, then I think that BD should be hosted sometime.
To make some numbers: I don't think I played BD more than 5 times in 2 years, and not more than 5 hours in total.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 5:10 pm
by Balrog
All right, if Brutal Doom gets in I will punch every single one of you in the dick. It's a magnet for autism and not even that good; you'd be better off hosting BURL TUMD again.
RE: SNS #100 discussion
Posted: Thu Nov 28, 2013 5:13 pm
by Cruduxy
What about make it a race suns.. Ppl on one server race the other to complete mapsets. Don't even have to make it the same set on both servers like pro's vs normal etc..