SNS #168 - Deus Vult 2 + Samsara & Monster Mixer

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Slim
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SNS #168 - Deus Vult 2 + Samsara & Monster Mixer

#1

Post by Slim » Thu Mar 19, 2015 7:15 pm

Spring's already come for some people, some still get chilly days, it's officially around the corner anyway.

Now with last week being so unentertaining enough to put people to sleep (bad pick on my part, don't point fingers at Sicamore please), we've decided to compensate with this, Deus Vult 2. Also adding Samsara and Monster Mixer. It's bound to be brutal, unforgiving, destructive, gory, smashing good fun. Prove just how long you can endure it before you rage quit.

Can The heroes of Samsara conquer all of their past enemies, and endure the trek? We'll find out.

No reading this time. Yeah I apologize, my throat is sore and I don't wanna make it worse for a couple of days.
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IWAD: doom2.wad
WADs: Deus Vult II, Map29 fix, Samsara v0.31 Beta, Monster Mixer

What day: Saturday, March 21st, 2015

What time: 18:00 UTC (there's a chance it could be up 3 hours earlier, don't hold me to that)

Times
Central Europe: 19:00
United Kingdom: 18:00
Russia / Moscow: 22:00

Eastern Time: 2:00 PM
Central Time (US): 1:00 PM
Mountain Time: 12:00 PM
Pacific Time: 11:00 AM

Where: Best Ever
Spoiler: Customized Settings (Open)
Player/Client limit: 64/64
Skill: Ultra-Violence
Maxlives: 1
Maplist: MAP01, MAP02, MAP03, MAP04, MAP12, MAP13, MAP19, MAP20, MAP21, MAP22, MAP23, MAP29

Code: Select all

addmap map01
addmap map02
addmap map03
addmap map04
addmap map12
addmap map13
addmap map19
addmap map20
addmap map21
addmap map22
addmap map23
addmap map29

DMFlags: 3227652
DMFlags2: 524544
DMFlags3: 16
CompatFlags: 1073758340
CompatFlags2: 2

sv_afk2spec 3
sv_smartaim 3
sv_nodrop 1

Thanks to Ivan for reference to the flags wayyyyy back at SNS #48.
Last edited by Slim on Fri Mar 20, 2015 5:43 pm, edited 1 time in total.
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5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
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Armitage
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RE: SNS #168 - Deus Vult 2 + Samsara & Monster Mixer

#2

Post by Armitage » Fri Mar 20, 2015 7:32 am

The event should be on time hopefully as I'm not scheduled for any activities on Saturday :cool:

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RE: SNS #168 - Deus Vult 2 + Samsara & Monster Mixer

#3

Post by Untitled » Fri Mar 20, 2015 9:14 pm

Uh, doesn't deus vult II have the Afrits and the Evil Clerics?

Has someone done some sort of patch for those?
"I'm in despair! The fact someone would give me the title 'Forum Regular' has left me in despair!"
Spoiler: Me in a nutshell (Open)
<Untitled> this is a terrible idea
<Untitled> lets do it anyway

<Untitled> Depends
<Untitled> What kind of wad error is "Address not Mapped to Object (Signal 11)"?

<Untitled> So today I found out that stupidity is nested fractally
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RE: SNS #168 - Deus Vult 2 + Samsara & Monster Mixer

#4

Post by BURZUM » Fri Mar 20, 2015 9:28 pm

Good choice!

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Armitage
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RE: SNS #168 - Deus Vult 2 + Samsara & Monster Mixer

#5

Post by Armitage » Sat Mar 21, 2015 8:07 am

Untitled wrote: Uh, doesn't deus vult II have the Afrits and the Evil Clerics?

Has someone done some sort of patch for those?
Looks fine to me as long as you load the wads in the correct order, Samsara and the Monster Mixer being first than Deus Vult II.

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RE: SNS #168 - Deus Vult 2 + Samsara & Monster Mixer

#6

Post by Armitage » Sun Mar 22, 2015 11:44 am

The Samsara heroes embarked on an epic odyssey coming face to face with legions of snotty Maximus and narrowly escaping the wrath of the Lag God in the bowels of the earth (apart from when he went into hyperdrive and exploded MAP23.)

Good show!

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[spoiler]We also rolled out our Anti-Hobo device this week with a pleasant 100% success rate! Order yours today from your local Anti-Troll dealer.

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