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Friday Night Fragfest #420 - Hide 'n Seek with STLMS and Stock D2 Maps

Posted: Fri Apr 13, 2018 1:14 am
by Vicious Pariah
American Friday Night Fragfest Hide'n'seek-fest
Clever hiding skills are going to become your best friend in this week's edition of FNF. In this two-teamed LMS battle, hiders need to avoid the seekers at all cost, and seekers will attempt to hunt down every single hider before the timer runs out. If the time runs out, all seekers die due to the unfortunate side-effects of this hardcore gamemode.

Image


Game Mode: Team Last Man Standing
WAD's:
Skulltag Last Man Standing (Hide 'n Seek version),
Catastrophe's Hide 'n Seek fix version 2 (includes the full mod),
Hide 'n Seek HNS01 revision/fix,
Friday Night Fragfest statistics tracker,
newtextcolours_260
OPTIONAL: "Hmm... HAHA!" taunt to replace stock taunt (but not necessary to play)

When: April 13th April 20th, 2018, 18:00 PST
Pacific Time: 17:00 (5 PM)
Mountain Time: 18:00 (6 PM)
Central Time (US): 19:00 (7 PM)
Eastern Time: 20:00 (8 PM)

Where: Nuclear Empire
Spoiler: Customized settings (Open)
Player/Client limit: 32/64
Number of Teams: 2
Time Limit: 5 minutes (subject to change if needed)
Win Limit: 3

Maplist: STLMS01-05, 07, 08, 10, 15-17, HNS02-10, 13, 15, MAP11-13, 15, 25

Code: Select all

STLMS01
STLMS02
STLMS03
STLMS04
STLMS05
STLMS07
STLMS08
STLMS10
STLMS15
STLMS16
STLMS17
HNS02
HNS03
HNS04
HNS05
HNS06
HNS07
HNS08
HNS09
HNS10
HNS13
HNS15
MAP11
MAP12
MAP13
MAP15
MAP25
MAP29
* crouching should be enabled if it isn't here *
DMFlags: 8526976
DMFlags2: 14681088
ZaDMFlags: 49425
CompatFlags: 64
CompatFlags2: 0
ZaCompatFlags: 131328

Additional settings:
sv_nocallvote 1
sv_suddendeath 0
sv_randommaprotation 1
sv_defaultdmflags false
See you there! :D
Spoiler: Stats (Open)
TOTAL ROUNDS: 54
TOTAL FRAGS: 315
BIGGEST GAME: 20 players on Taboo Turf - STLMS03
FASTEST GAME: 58 seconds on Temple Of Yiff - STLMS08

======== TEAM STATS ========
Hiding Team WINS: 21
Seeking Team WINS: 21

Hiding Team FRAGS: -16
Seeking Team FRAGS: 347

======== TOP FRAGGERS (Cumulative) ========
1. 87 - infrastructure of lard
2. 46 - [a3]dranzer
3. 35 - player
4. 34 - Hurt'em Plenty
5. 24 - colorless crayon box

======== MOST FRAGS IN ONE LIFE (Any map) ========
1. 9 - infrastructure of lard - the factory - MAP12
2. 5 - [a3]dranzer - LOL SATAN - STLMS15
3. 5 - player - Camanis - STLMS01
4. 5 - colorless crayon box - industrial zone - MAP15
5. 3 - razor[r] - LOL SATAN - STLMS15

======== BEST FRAG COMBO (Any map) ========
1. 2 - [a3]dranzer - LOL SATAN - STLMS15
2. 2 - Hurt'em Plenty - the living end - MAP29
3. 2 - killer2 - 'o' of destruction! - MAP11
4. 2 - [A3] Vector - Taboo Turf - STLMS03
5. 2 - player - Capt.J3's City - HNS08

======== BEST 1 vs Many WINS (Any map) ========
Note: Players listed here must be the last one alive and win.
1. 1 - RoSKing[r] - Samara - HNS09 - Remaining Health: 100

Re: Friday Night Fragfest #420 - Hide 'n Seek with STLMS and Stock D2 Maps

Posted: Fri Apr 13, 2018 1:48 am
by Catastrophe
inb4 Aenima makes a lame joke

Re: Friday Night Fragfest #420 - Hide 'n Seek with STLMS and Stock D2 Maps

Posted: Sat Apr 14, 2018 12:54 pm
by Vicious Pariah
so uh,

due to the server having exploded last night (and also that timer glitch,) I am thinking that it would be fair to give this event another chance next week, if not then the week after for sure

Re: Friday Night Fragfest #420 - Hide 'n Seek with STLMS and Stock D2 Maps

Posted: Sat Apr 14, 2018 3:14 pm
by ARGENTVM
So the real FNF #420 will be on 4/20.......

Re: Friday Night Fragfest #420.83333333333 - Hide 'n Seek with STLMS and Stock D2 Maps

Posted: Wed Apr 18, 2018 1:02 am
by Vicious Pariah
Bumping this thread because we're running this on Friday and it's going to blow your mind!

See you on Friday!

By the way, if anyone wants to see any particular DOOM2 maps on HNS, here's the chance to post your suggestions. Right now I've got MAP11, MAP12, MAP13, MAP15, and MAP25 but I'm cool with adding more!

Re: Friday Night Fragfest #420.83333333333 - Hide 'n Seek with STLMS and Stock D2 Maps

Posted: Fri Apr 20, 2018 10:02 pm
by Vicious Pariah
Just a forewarning, we'll be removing those two maps in STLMS that had the broken timer.