FNF #395: DOOMWARE

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Combinebobnt
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FNF #395: DOOMWARE

#1

Post by Combinebobnt » Sun Oct 01, 2017 7:11 am

There was minigames!... then there was icon of party... then stupidlms, sure... but now is the next evolution in doom:

Doomware is "based off the video game series WarioWare, in which the player has to survive and/or complete the tasks of minigames that swapped every few seconds. The longer the game proceeds, the faster and more challenging it becomes."

Only talking about it is for chumps (cucks?); the author agrees. Instead get in that server Friday the SECOND it starts and feel the adrenaline flow through your body.

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Game Mode: Doomware (set as deathmatch)
WAD's: doomware_testbeta1_8.wad, fnf-stats-r2.pk3 (test), newtextcolours_260.pk3
Optional skins WAD: dwskinsc.pk3

When: October 6th, 2017, 18:00 PDT
Pacific Time: 17:00 (5 PM)
Mountain Time: 18:00 (6 PM)
Central Time (US): 19:00 (7 PM)
Eastern Time: 20:00 (8 PM)

Where: TSPG-Painkiller
Spoiler: Customized settings (Open)
Player/Client limit: 64/64
skill 3
Fraglimit 420 (the mod should end the round)
Pointlimit 20
Maplist: MAP01

Code: Select all

addmap map01
DMFlags 1610613056
DMFlags2 6291456
ZaDMFlags 48
CompatFlags 0
ZaCompatFlags 0

sv_suddendeath 0
sv_unblockplayers 1
sv_randommaprotation 0
sv_defaultdmflags false
puke 23009
oh yea i hope nothing crashes. there may be a bug(s), bring bugspray(s?)

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Afrit
 
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Joined: Mon May 13, 2013 1:15 pm

Re: FNF #395: DOOMWARE

#2

Post by Afrit » Sun Oct 01, 2017 1:40 pm

hmm

Kokiri
 
Posts: 92
Joined: Mon Jan 20, 2014 1:17 pm
Location: England

Re: FNF #395: DOOMWARE

#3

Post by Kokiri » Sun Oct 01, 2017 3:08 pm

a lot of the minigames are bugged rn tho

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Combinebobnt
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Re: FNF #395: DOOMWARE

#4

Post by Combinebobnt » Sun Oct 01, 2017 5:50 pm

Image

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Ivan
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Re: FNF #395: DOOMWARE

#5

Post by Ivan » Sun Oct 01, 2017 7:29 pm

Combinebobnt wrote:
Sun Oct 01, 2017 5:50 pm
Image
Call some imp-a-limpas to handle it for you bob.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

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Combinebobnt
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Joined: Mon Jun 04, 2012 3:37 am
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Re: FNF #395: DOOMWARE

#6

Post by Combinebobnt » Sat Oct 07, 2017 1:14 am

ok should have brought more bugspray

got thru an hour before it went to the clouds... 10/10 would play again

me in my natural habitat 8)
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make this its own wad
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all hail cuckthrower
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