We just can't get enough of the skulltag class-based wads so after gvh it is time for some INTERNAL CONFLICT!!! Except the conflict is external as you will be fighting every other player in last man standing, a good break from teams.
American FNF
Game Mode: Last Man Standing
WADs: Skulltag Content,
gvhv2b9maps.pk3,
icv0.69d.pk3,
icv0.69-hmmhahapatch13.pk3,
fnf-stats-r2.pk3,
zandrospree2rc2.pk3,
NewTextColours_260.pk3
When: August 11th, 2017, 18:00 PDT
Pacific Time: 17:00 (5 PM)
Mountain Time: 18:00 (6 PM)
Central Time (US): 19:00 (7 PM)
Eastern Time: 20:00 (8 PM)
Where: TSPG Painkiller
Spoiler: Customized settings (Open)Player/Client limit: 32/64
TimeLimit 3.5
WinLimit 2
Maplist: IC4, 6, 9, 10, 12, 14, 16, 18, 21, gvh00, 04-06, 08, 09, 13-15, 17, 19, 20, 22, 24, 26, 31
Code: Select all
addmap IC4
addmap GVH04
addmap GVH05
addmap IC6
addmap GVH06
addmap GVH08
addmap IC9
addmap GVH09
addmap GVH13
addmap IC10
addmap GVH14
addmap GVH15
addmap IC12
addmap GVH17
addmap GVH19
addmap IC14
addmap GVH20
addmap GVH22
addmap IC16
addmap GVH24
addmap GVH26
addmap IC18
addmap GVH31
addmap GVH00
addmap IC21
DMFlags: 539493376
DMFlags2: 16778240
ZaDMFlags: 2048
CompatFlags: 0
ZaCompatFlags: 524288
sv_suddendeath 1
sv_randommaprotation 1
sv_defaultdmflags false
sv_nocallvote 1
puke 23009
euros feel free to euro