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FNF #339: Skulltag & Reckoning Hour

Posted: Thu Sep 08, 2016 8:11 pm
by Marcaek
It's been a long time since Skulltag was hosted on a EuroFNF, so this week we're bringing it back. Those who join our American FNF beware, for the Hour of Reckoning is at hand!
European FNF

Image



Game Mode: Skulltag
WAD's: Skulltag Content, Skulltag Compilation, Rebalanced guns, FNF Stats, ZandroSpree, NewTextColours

When: September 8th, 2016, 19:00 UTC
Central Europe: 20:00
United Kingdom: 19:00
Eastern Europe: 21:00
Russia / Moscow: 23:00
US East Coast (EDT): 14:00

Where: Funcrusher Germany
Spoiler: Customized settings (Open)
Player/Client limit: 32/64
Time Limit 10
Point Limit5
Maplist: Various

Code: Select all

addmap rbst05
addmap d2st4
addmap d2st7
addmap d2st8
addmap pskt07
addmap pkst09
addmap pkst11
addmap tricky11
addmap tricky12
addmap tricky14
addmap tricky18
addmap tricky20
addmap idlst04
addmap idlst14
addmap idlst18
addmap idlst19
addmap idlst20
addmap idlst29
addmap idlst31
addmap idlstmb4
addmap s5st03
addmap s5st04
DMFlags: 2380804
DMFlags2: 1600
ZaDMFlags: 0
CompatFlags: 0
ZaCompatFlags: 524312

sv_suddendeath 0
sv_randommaprotation 1
sv_defaultdmflags false
sv_nocallvote 1
sv_noteamselect 1
puke 23009
Spoiler: Euro Stats (Open)
======== SERVER STATS ========
TOTAL FRAGS: 1732
BIGGEST GAME: 16 players on Symphony of a Medium-Sized Jetson - S5ST03
FASTEST GAME: 140 seconds on Revisiting RJ Canyon - TRICKY20

======== TEAM STATS ========
Blue WINS: 2
Red WINS: 4


Blue FRAGS: 823
Red FRAGS: 870

======== TOP FRAGGERS (Cumulative) ========
1. 239 - Galactus
2. 166 - Flare
3. 164 - [a3]avernus
4. 152 - DentonMan
5. 144 - <DRZ>Armitage

======== TOP FRAGGERS (Single) ========
1. 111 - [a3]avernus - MasterBowl IV - ODACTF02 - IDLSTMB4
2. 80 - Galactus - MasterBowl IV - ODACTF02 - IDLSTMB4
3. 50 - DentonMan - MasterBowl IV - ODACTF02 - IDLSTMB4
4. 50 - <DRZ>Armitage - Collision - IDLCONTEST20 - IDLST19
5. 47 - We Win Ok - MasterBowl IV - ODACTF02 - IDLSTMB4

======== MOST FRAGS IN ONE LIFE (Any map) ========
1. 11 - Galactus - Collision - IDLCONTEST20 - IDLST19
2. 9 - DentonMan - Symphony of a Medium-Sized Jetson - S5ST03
3. 8 - Flare - Symphony of a Medium-Sized Jetson - S5ST03
4. 8 - [a3]avernus - MasterBowl IV - ODACTF02 - IDLSTMB4
5. 7 - zeran - Revisiting RJ Canyon - TRICKY20

======== BEST FRAG COMBO (Any map) ========
1. 8 - Galactus - Collision - IDLCONTEST20 - IDLST19
2. 6 - darkion - Inferno II - PKST11
3. 6 - [a3]avernus - MasterBowl IV - ODACTF02 - IDLSTMB4
4. 5 - zeran - Revisiting RJ Canyon - TRICKY20
5. 5 - Flare - MasterBowl IV - ODACTF02 - IDLSTMB4


American FNF

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Game Mode: Last Man Standing
WADs: Skulltag content, UptightDM, Don't be overplayed RM, Eon items remover, Reckoning Hour, FNF Stats, NewTextColours

When: September 8th, 2016, 18:00 PDT
Pacific Time: 17:00 (5 PM)
Mountain Time: 18:00 (6 PM)
Central Time (US): 19:00 (7 PM)
Eastern Time: 20:00 (8 PM)

Where: TSPG-Painkiller

Spoiler: Customized settings (Open)
Player/Client limit: 32/64
TimeLimit 4
Winlimit 2
Maplist: TBA

Code: Select all

addmap uptdm01
addmap dbab01
addmap uptdm04
addmap dbab07
addmap uptdm06
addmap dbab10
addmap uptdm07
addmap dbab12
addmap uptdm08
addmap dbab13
addmap uptdm12
addmap dbab14
addmap uptdm15
addmap dbab30
addmap uptdm16
addmap dbab31
addmap uptdm19
addmap dbab32
addmap uptdm21
addmap dbab33
addmap uptdm23
addmap dbab21
addmap uptdm24
addmap dbab22
addmap uptdm26
addmap dbab23
addmap uptdm28
addmap dbab25
addmap uptdm29
addmap dbab26
addmap uptdm30
addmap dbab27
addmap uptdm31
addmap dbab28
addmap uptdm32
addmap dbab29
DMFlags: 2622592
DMFlags2: 2852212672
ZaDMFlags: 16420
CompatFlags: 0
ZaCompatFlags: 6

sv_suddendeath 0
sv_randommaprotation 0
sv_defaultdmflags false
sv_nocallvote 1
puke 23009
Post will be updated once all the settings are finalized, I'm busy.

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Thu Sep 08, 2016 8:27 pm
by Combinebobnt
Crap that's not dm

Ivan balance?

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Thu Sep 08, 2016 8:42 pm
by Marcaek
i hope so but hey that didnt stop IC from doing well lol

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Fri Sep 09, 2016 4:23 pm
by Marcaek

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sat Sep 10, 2016 3:42 am
by Marcaek
This week deserved better :1

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sat Sep 10, 2016 5:40 am
by Combinebobnt
smile not frown frown is an upside down smile

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sat Sep 10, 2016 8:42 am
by Armitage
It was the hour of reckoning for FNF, marc wut did u do D:

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sat Sep 10, 2016 3:24 pm
by ARGENTVM
Everyone must have been preparing for finals

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sat Sep 10, 2016 6:13 pm
by Razgriz
It was good until I killed myself like 800 times Warlock worst class forever

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sat Sep 10, 2016 7:22 pm
by Combinebobnt
i got a kill with warlock only use primary fire thats the only good thing

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sat Sep 10, 2016 7:27 pm
by HTG
Bit disappointed with how quickly st died, but at least we got a few games with it
Missed na :(((

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sun Sep 11, 2016 6:05 pm
by Combinebobnt
Post will be updated once all the settings are finalized, I'm busy.

Crap !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!!

Re: FNF #339: Skulltag & Reckoning Hour

Posted: Sun Sep 11, 2016 7:31 pm
by Marcaek
post unfinish