FNF #237: Deathball & Velocity+Dreadnought CTF!
Posted: Fri Sep 26, 2014 2:49 am
Here's a gamemode that hasn't seen the light of day in quite a while: Deathball! Gameplay is simple: grab the ball, and take it to the pit in the enemy base... to your death! American FNF is Velocity CTF with another awesome mod, Metroid Dreadnought! Whether you prefer to jump off walls, or race across maps as a delicate, tiny morphball, you'll have numerous beams and explosives to help you score!
Game Mode: Teamgame (ACS)
WAD's: skulltag_actors.pk3 (included with Zandronum), ST data, Deathball v1.7, patch
When: September 26th, 2014, 18:00 UTC
Central Europe: 20:00
United Kingdom: 19:00
Eastern Europe: 21:00
Russia / Moscow: 22:00
US East Coast (EDT): 14:00
Where: Grandvoid, UK
Game Mode: Capture the Flag
WAD's: Velocity, Dreadnought, NewTextColours
When: September 26th, 2014, 17:00 PDT
Pacific Time: 17:00 (5 PM)
Mountain Time: 18:00 (6 PM)
Central Time (US): 19:00 (7 PM)
Eastern Time: 20:00 (8 PM)
Where: Best Ever
European FNF[/size]


Game Mode: Teamgame (ACS)
WAD's: skulltag_actors.pk3 (included with Zandronum), ST data, Deathball v1.7, patch
When: September 26th, 2014, 18:00 UTC
Central Europe: 20:00
United Kingdom: 19:00
Eastern Europe: 21:00
Russia / Moscow: 22:00
US East Coast (EDT): 14:00
Where: Grandvoid, UK
Spoiler: Customized settings (Open)
American FNF[/size]


Game Mode: Capture the Flag
WAD's: Velocity, Dreadnought, NewTextColours
When: September 26th, 2014, 17:00 PDT
Pacific Time: 17:00 (5 PM)
Mountain Time: 18:00 (6 PM)
Central Time (US): 19:00 (7 PM)
Eastern Time: 20:00 (8 PM)
Where: Best Ever
Spoiler: Customized settings (Open)